userAdam Wcancel

11,684 Commits over 3,622 Days - 0.13cph!

9 Months Ago
Merge from main
9 Months Ago
Shove test
9 Months Ago
more tests
9 Months Ago
Compile fix
9 Months Ago
push wip test
9 Months Ago
Handcuffs can also block interaction/use
9 Months Ago
More wip handcuff functionality
9 Months Ago
wip
9 Months Ago
More unfucking from library corruption
9 Months Ago
Script fix
9 Months Ago
Folder cleanup. Initial item setup/prefabs.
9 Months Ago
Merge from main
9 Months Ago
Merge from handcuffs
9 Months Ago
Merge from main
9 Months Ago
UI Prefab update
9 Months Ago
Added new overlay type and prefab for hood. Item.
9 Months Ago
New branch, merging prisonerhood (3 years old) to main instead of updating a 3 year old branch.
9 Months Ago
Setup for weaponracks
9 Months Ago
Merge from main
9 Months Ago
Allow random move point usage as fallback
9 Months Ago
Pooling
9 Months Ago
Some cleanup
9 Months Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
9 Months Ago
Heavy loot tweak
9 Months Ago
Delete now un-used prefabs
9 Months Ago
Setup junkpile AIZs as virtual and assign in spawners.
10 Months Ago
Compile fix
10 Months Ago
Remove zones
10 Months Ago
merge from ai_zone_leak
10 Months Ago
Added profiling and stat command to investigate potential zone leaking.
10 Months Ago
Merge from non_los_chase
10 Months Ago
Increase max range of random positioning
10 Months Ago
Ignore max distance check for subsequent spawn waves
10 Months Ago
Add BaseNavigator properties for controlling the new navigation settings. Distribute chase ability between spawns. Prevent excessive pathing & los checks in a specific situation.
10 Months Ago
10 Months Ago
10 Months Ago
Increase animal ground pos distance check range
10 Months Ago
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10 Months Ago
Added FaceTargetChaseDistance to BaseNavigator. Added random point functionality. Test chase behaviour change. AI design changes.
10 Months Ago
Scientist AI tweaks
10 Months Ago
Weapon rack setup for new size
10 Months Ago
wip tests
10 Months Ago
Set home position of scientists
10 Months Ago
Heavy bradly scientist navigator distances changed to match regular bradley scientist
10 Months Ago
Increase move point terrina placement distance check
10 Months Ago
Codegen
10 Months Ago
Merge from main
10 Months Ago
merge from spawn_changes
10 Months Ago
10 Months Ago
Additional Bradley AI data