userAdam Wcancel

11,701 Commits over 3,622 Days - 0.13cph!

7 Months Ago
Fixed sleeping handcuffed players not being fully lootable. Moved some existing code to an interface.
7 Months Ago
Formatting fix
7 Months Ago
Don't allow movement when crawling and restrained
7 Months Ago
Merge from cleanup
7 Months Ago
Restraint item override for tick
8 Months Ago
Merge from main
8 Months Ago
Merge from hood_and_cuffs
8 Months Ago
Lock/unlock backpack correctly
8 Months Ago
Added "Remove Hood" radial menu option
8 Months Ago
Change remove handcuffs icon
8 Months Ago
Added radial menu option to unlock and return cuffs from a player
8 Months Ago
Remove now unused params
8 Months Ago
Merge from main
8 Months Ago
Additional restrained check
8 Months Ago
Rename
8 Months Ago
Added BreaksRestraint to DamageTypeEx Ignore cold, bleed etc damage for unlock minigame reset.
8 Months Ago
Further hood tweaks
8 Months Ago
Hood wearable mask tweaks
8 Months Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
8 Months Ago
Merge from main
8 Months Ago
Block unlock minigame in wounded states
8 Months Ago
Define fix
8 Months Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
8 Months Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
8 Months Ago
Disable UIBlackoutOverlay if in debugcamera
8 Months Ago
Merge from cuffs_and_hood
8 Months Ago
Don't allow items to be drag swapped onto locked cuffs
8 Months Ago
Handcuffed move item fix
8 Months Ago
Merge from main
8 Months Ago
Merge from cuffs main
8 Months Ago
Merge from main
8 Months Ago
Handcuffs will now appear correctly on spawned players
8 Months Ago
Push direction calc change
8 Months Ago
Merge from hood_and_cuffs main
8 Months Ago
Pushing a handcuffed player dismounts them
8 Months Ago
Cleanup wip
8 Months Ago
Serverside overriding of active item if restrained
8 Months Ago
Restraint check
8 Months Ago
Switch to BaseMelee
8 Months Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
8 Months Ago
Trigger attack VM
8 Months Ago
Merge from main
8 Months Ago
Alternate setup test
8 Months Ago
Compile fixes
8 Months Ago
Misc small changes
8 Months Ago
Remove some unnecessary updates
8 Months Ago
Revert method change
8 Months Ago
Formatting fix
8 Months Ago
Switched method of equipping
8 Months Ago
Show belt items as locked to make it clearer you can't use them when handcuffed