userAdam Wcancel

6,584 Commits over 2,404 Days - 0.11cph!

1 Year Ago
Manifest
1 Year Ago
Generate protobuf
1 Year Ago
Merge from cosmetic_flowers (and main as a result)
1 Year Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
1 Year Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
1 Year Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
1 Year Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
1 Year Ago
Manifest
1 Year Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
1 Year Ago
Manifest
1 Year Ago
Orchid population. Added orchid and rose to auto spawns.
1 Year Ago
Rose collectable and spawn pop
1 Year Ago
Double the life length of ripe stages for cosmetic flowers
1 Year Ago
Manifest
1 Year Ago
Initial sunflower item, world model, entity, plant properties setup.
1 Year Ago
Rose seed item fix
1 Year Ago
Manifest
1 Year Ago
Initial rose item, world model, entity, plant properties setup.
1 Year Ago
Manifest
1 Year Ago
Initial orchid item, world model, entity, plant properties setup.
1 Year Ago
Renamed some flower stage prefabs for consistency with existing ones.
1 Year Ago
Reset scroll view position to the top of the list when changing item categories
1 Year Ago
Setup item list scroll view for propper scrolling. Resized item window slightly so that long lists don't cover the search bar at the bottom. Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
1 Year Ago
First pass adding armour slot item mod to Jackets/shirts/suits/vests
1 Year Ago
Refactor to fix save/load CanAcceptItem bug
1 Year Ago
Can now control if crafted or all versions of an item can have armor slots.
1 Year Ago
Test item changes
1 Year Ago
Merge from main
1 Year Ago
Merge from presets_editor/quality
1 Year Ago
Removed some debug logs
1 Year Ago
Merge from main
1 Year Ago
Compile fixes
1 Year Ago
Merge from main
1 Year Ago
Merge from fix_texture_streaming
1 Year Ago
Setup cooking workbench with new art. Setup LODS. Setup deploy guide mesh. Setup gibs
1 Year Ago
Added a recipe book UI to inventory screens, shows all the recipes for both mixing table and the new food workbench. Highlights recipes you can currently afford to craft. Refactred the original loot panel recipe UI code out so I can use it in multiple places easily.
1 Year Ago
Fix apple pie tin mat variant. Restore original pie tin material settings.
1 Year Ago
Manifest
1 Year Ago
Setup and assign projectile tin material variants
1 Year Ago
Pie third person visual fixes. Refactor visual configs. Food items 3p/vms now setup correctly in both clientinit and ondeploy. Add all pie projectile variations.
1 Year Ago
Bunch of WIP third person and projectile pie visual config work/fixes/support
1 Year Ago
FoodVisualConfig setup for entity/third person too.
1 Year Ago
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
1 Year Ago
Directional item dropping. Throw items to the ground in the direction you drag the icons.
1 Year Ago
Pie world model visuals now match their view model versions: matching tin colour and correct toppers. Added WorldModelVisualConfig for applying FoodVisualConfigs to world model items.
1 Year Ago
Fixed pie tin tinting. Assigned placeholder tin colours for all pie VMs.
1 Year Ago
Food visual color tinting support via property block.
1 Year Ago
Refactored some FoodViewModel visual config code so I can use it for the world and 3p models going forwards. WIP tint code.
1 Year Ago
Merge from main
1 Year Ago
Subtract 113075 (branch name) for now until I get chance to fix an issue.