userAdam Wcancel

7,842 Commits over 2,588 Days - 0.13cph!

43 Days Ago
Move CrashTargeting struct to its own file
43 Days Ago
Final pos/radius save tweaks.
43 Days Ago
Merge from PMM
44 Days Ago
Merge from satellite_crash
44 Days Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
44 Days Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
44 Days Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
44 Days Ago
Add Aiming Module to launch costs
46 Days Ago
Merge from satellite_crash
46 Days Ago
Merge from satellite_internal_meshfix
46 Days Ago
Merge from thruster_module: Adds a new Thruster Module item. 3 salvagable from the satellite remains. Recyclable only. Item has condition level based on remaining satellite fuel at target lock-in. Recycles to explosives based on condition. More fuel = more explosives.
46 Days Ago
Gate debug dot to editor only
46 Days Ago
Manifest
46 Days Ago
46 Days Ago
Thruster item setup
46 Days Ago
Fix grass
46 Days Ago
initial/wip
46 Days Ago
Merge from playermaintainedmonuments
47 Days Ago
Merge from PMM
47 Days Ago
Merge from PMM
47 Days Ago
Merge from satellite_crash
47 Days Ago
merge from PMM
47 Days Ago
Codegen
47 Days Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
47 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
47 Days Ago
Merge from playermaintainedmonuments
47 Days Ago
S2P launch site
47 Days Ago
Merge from satellite_crash
47 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
47 Days Ago
Merge from satellite_crash
47 Days Ago
Code gen
47 Days Ago
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47 Days Ago
Merge from satellite_crash
47 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
47 Days Ago
Time the search in the debug commands too
47 Days Ago
Codegen
47 Days Ago
Merge from satellite_crash
47 Days Ago
Rename
47 Days Ago
Default site_check_physical_surface to true
47 Days Ago
Added satellite.launchquick - same as regular launch, still performs all the regular computer targeting validations, but fast forwards the descent to the final 30 seconds
47 Days Ago
Merge from satellite_crash
47 Days Ago
Added small, high radiation area to satellite remains
47 Days Ago
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
47 Days Ago
Merge from PMM
48 Days Ago
Merge from satellite_crash
48 Days Ago
Merge from rb_oofed
48 Days Ago
Remove rigibody altogether and just use velocity stand in along same path. Implementation has evovled to the point it's not even needed now (probably).
48 Days Ago
Keep the trail in place after impact and shrink it over 45 seconds so players can still see the impact trajectory
48 Days Ago
Merge from align
48 Days Ago
Merge from demos