userAdam Wcancel

8,078 Commits over 2,649 Days - 0.13cph!

53 Days Ago
Prevent key rebinding triggering if clicked with gamepad cursor
53 Days Ago
Performance fix
53 Days Ago
Added inheritSkinsFrom to ItemDefinition. Code support for it. Set all sandbag variants to inherit skins from the base sandbag item.
53 Days Ago
Fix pre-existing binding issue when closing menu mid key-assign. Only shows up as a real issue when using a gamepad.
53 Days Ago
Fix some key latching issues when input gets cleared such as F1 console opening.
53 Days Ago
PS 4/5 gamepad layout vdfs. Update input config deploy tool to work with all the layouts not just xbox.
53 Days Ago
Fix Map bindings not having close map
53 Days Ago
Real glyph texture settings. Fix some display issues.
53 Days Ago
show LT before RT when showing glyphs in a row
53 Days Ago
Merge from look_boost (which ended up mostly being a massive refactor)
53 Days Ago
Inventory sorting perf improvements
53 Days Ago
Fixes/cleanup
53 Days Ago
Merge from look_boost/refactor
53 Days Ago
Merge from loook_boost
53 Days Ago
Disable look boost by default
56 Days Ago
Merge from animal_fencing_v2
56 Days Ago
Animal fence inventory sounds.
56 Days Ago
WR config compile fix
56 Days Ago
Merge from wr_visual_config
56 Days Ago
NRE fix for step 3, applying to prefabs
56 Days Ago
Cleanup, refactor, bug fixes.
56 Days Ago
Cleanup/refactor
56 Days Ago
Enable r/w on fence_gate_col
57 Days Ago
Bunch more work: improvements, usability, config, add buttons to relevent components, etc.
57 Days Ago
Merge from editor_jump_hitch
57 Days Ago
Editing an item with existing WR setup auto loads it with previews.
57 Days Ago
Added editor-only Rust Editor option to preload the jump sound class to avoid the first jump hitch in editor.
57 Days Ago
Live edit/reload fixes
57 Days Ago
WIP weapon rack visual config tool
58 Days Ago
Merge from playerboat_wheel_codelock_change
58 Days Ago
Added an option to change the steering wheel code lock for player boats
58 Days Ago
▄▉▊▌▄▊ ▄▆▆▋ ▇▍▍▇▄▇▊▋▆▌▇▇▋▋▅▊▋▌▊
58 Days Ago
Merge from directional_armour_changes
58 Days Ago
Fix a save/load bug I found at the same time
58 Days Ago
▅▍▇▌█▄ ▉ ▋▌▋▇▅ ▍█ ▋▉▋▍▋ ▉▌ ▊█▅▆█▇▅▇▄▉ ▇▋▇▍▍ ▇▇▌▉▍▆▋▇▋
58 Days Ago
▅▆▆▍▄▍ ▆▅▄▇▇▅▅▉▊▅ ▄▊▅▊▌▄ ▊▅▄▊ ▉▌▄▉▄▆▉▋▍ ▍▆▊▍ █▆▌▉ ▋▉▌▄▊ ▅ ▋▌▍ ▋██▅▊▅▍ ▇▇▇▅▉ ▆▅▊▇▉▋▌ ▇▋ ▊▇▍ █▌▉▅▊▍▋▆ ▊▄▉▄▇ ▌ ▇▅▋▉▅ ▍▋▄█ █▆▊▄ ▇▌█▅▄▄▉ ▊▋▊▌▊▇ ▊▍▌▅▉ ▉▄▋█▋▊ ▆▉█▅█▇▄▌
58 Days Ago
Applying shelved heli/hav direction based armour changes
58 Days Ago
Post merge manifests
58 Days Ago
Merge from animal_fencing_v2
58 Days Ago
Add pillbox tranlsation strings. Add to icon generator manifest.
58 Days Ago
Merge from main
59 Days Ago
Cleanup filenames from 1.2 / 3.4 to half / three quarter
59 Days Ago
Re-render all sandbag deployables for consistent appearance.
59 Days Ago
Setup icon rendering. Render icons for new sandbags.
59 Days Ago
New sandbag variations unlock with original / BP button fix.
59 Days Ago
Missed file
59 Days Ago
More setup
59 Days Ago
Add items, link em up.
59 Days Ago
Merge from main
59 Days Ago
Reverse gate open direction. Tweak gate volumes so it can be snap placed more betterer.