userAdam Wcancel

11,556 Commits over 3,591 Days - 0.13cph!

4 Months Ago
Merge from main
4 Months Ago
wip PlayerModifier limits per source type (tea/dart) and combined totals
4 Months Ago
Slow and obscure vision darts wip.
4 Months Ago
Implemented MoveSpeed modifier type. Added Dart as new ModifierSource type.
4 Months Ago
Added the biro dart model as the placeholder model for bone dart. Setup dart prefab and world model.
5 Months Ago
wip applying modifiers
5 Months Ago
Added new Dart ammo type. Added a basic damage bone dart item. Set blowpipe internal mag to use darts.
5 Months Ago
Fixed folder conflict
5 Months Ago
Applied shelved placeholder item setup
5 Months Ago
Merge from main
5 Months Ago
Setup for all weapon rack variants
5 Months Ago
Merge from main
5 Months Ago
Cleanup, remove debug logging.
5 Months Ago
Option to disable input during rendering (default to disabled)
5 Months Ago
Merge from main
5 Months Ago
Merge from twitchdropsrender
5 Months Ago
Close the recorder window after completion.
5 Months Ago
Rename context menu. Support finding deployable item prefabs. Cleaned up batch render process visually (tidily reset rotation, toggle rotation, delays, etc). Strip out blank URLS.
5 Months Ago
Merge from main
5 Months Ago
Compile fix
5 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
Merge from sun_direction
5 Months Ago
Added menu option
5 Months Ago
Added the ability to not apply light direction, convar'd.
5 Months Ago
wip/test changes
5 Months Ago
Merge from main
5 Months Ago
Option to stop unity play mode on completion.
5 Months Ago
Option to automatically open the render output root folder in explorer/finder when batch rendering has finished. User definable output fulder name. Added a context menu to open render folder.
5 Months Ago
Automated lighting config can now be enabled/disabled at batch and individual item levels. Put text area for URL pasting at the top of the inspector area.
5 Months Ago
Automate lighting group toggling for each item in the batch render process. Scripts for configuring and enabling/disabling per-item lighting rigs.
5 Months Ago
Removed some spam now I've tracked down issues.
5 Months Ago
Found and fixed cause of repeat skin changes not working.
5 Months Ago
Test scenee
5 Months Ago
Render folder paths and filenames now use the format "ItemName/SkinName/ItemName - SkinName_xxx"
5 Months Ago
Added PrepareScene_PreRecord for init between takes. Zero out Rotation parent for each take.
5 Months Ago
Add my own test duplicate of twitch render scene before I destroy it
5 Months Ago
More batch rendering progress.
5 Months Ago
Merge from parent
5 Months Ago
WIP proof of concept for automating the entire process after pasting a list of workshop URLs.
5 Months Ago
Only get item schemas once to speed multiple item processing up, and do it during scene bootstrap.
5 Months Ago
Initial support for parsing a list of pasted workshop URLS and finding the matching items
5 Months Ago
Controlling recorder window from code test. Creating target gameobject test.
5 Months Ago
wip hotswap urls
5 Months Ago
Pastable URL support
5 Months Ago
Apply workshop URL skin when starting scene. More tests.
5 Months Ago
Skip apply test
6 Months Ago
Merge from hurt_overlay_changes
6 Months Ago
Merge from main
6 Months Ago
Merge from hood_and_cuffs