userAdam Wcancel

7,040 Commits over 2,526 Days - 0.12cph!

43 Days Ago
Tweak remains offset
43 Days Ago
Disable free powerup in the editor by default
43 Days Ago
Add notification when codegen Clean & Generate finishes running and reloading
43 Days Ago
Rename inventory access menu
43 Days Ago
SatelliteData.cs cleanup
43 Days Ago
Merge from main
43 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
43 Days Ago
Switch from hardcoded tech trash define to ItemAmount
43 Days Ago
Trigger server notification on impact not stage 2 start
43 Days Ago
SatelliteData translation phrases
44 Days Ago
Add support for real windows notifications
44 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
44 Days Ago
Metas
44 Days Ago
Comment cleanup
44 Days Ago
Same for SatelliteCrash
44 Days Ago
Splitting to partials
44 Days Ago
Misc cleanup
44 Days Ago
Merge from refactor
44 Days Ago
Merge from main
44 Days Ago
Loot ground scatter now has additional checks
44 Days Ago
SatellitePendingCrashSite prefab fixes
44 Days Ago
Metas doing my head in
45 Days Ago
Compile fix
45 Days Ago
Major refactor/cleanup wip
45 Days Ago
Merge from main
45 Days Ago
Merge from main
47 Days Ago
Merge from u6fixes
47 Days Ago
Change default ADS sensitivity multiplier to 0.2
47 Days Ago
merge from u6fixes
47 Days Ago
Gamepad works again. More debug updates.
47 Days Ago
More fixes. Some debug commands.
47 Days Ago
More fixes to use new input system.
48 Days Ago
Another fix
48 Days Ago
Merge from mfm_u6
48 Days Ago
Merge from main
48 Days Ago
Merge from main
48 Days Ago
Merge from satellite_crash
48 Days Ago
Enable map zooming on the targeting map. Codegen.
48 Days Ago
Add teleport2satellitecrashsite
48 Days Ago
Merge from satellite_crash
48 Days Ago
Compile fix
48 Days Ago
Merge from satellite_crash
48 Days Ago
Add control computer to launch site.
48 Days Ago
Add control computer static variant. Immortal, no monument info, no pickup, etc.
49 Days Ago
Merge from satellite_crash
49 Days Ago
Merge from main
49 Days Ago
Make the 4x multiplier a convar. Codegen.
49 Days Ago
Increase the size of the billboard 4x over phase1. Add perspective compensation to billboard so it doesn't appear larger in the corners of screen.
49 Days Ago
Add SatelliteRenderProxy to fake render the satellite model when it is out of draw distance. Remove lods from FX. Delete old satellite billboard prefab. (now contained in satellite itself)
49 Days Ago
Remove some lods from satellite for now