userAdam Woolridgecancel

9,093 Commits over 2,465 Days - 0.15cph!

5 Months Ago
Shark prefab/id fix after moving it
5 Months Ago
merge from submarine/ai/
5 Months Ago
merge from ai main
5 Months Ago
merge from underwater
5 Months Ago
Apply AI sleep/wake fix for dynamic wake triggers shelved changeset
5 Months Ago
Apply spawning shelved changeset
5 Months Ago
merge from submarine
5 Months Ago
merge from submarine
5 Months Ago
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5 Months Ago
Initial custom nav support
5 Months Ago
merge from submarine ai (no spawns)
5 Months Ago
client compile fix
5 Months Ago
DungeonNavMesh now works with multiple instances
5 Months Ago
merge from aiz_creation
5 Months Ago
merge from submarine
5 Months Ago
wip auto creating wake triggers
5 Months Ago
AIZ creation/merging fixes, add some padding to AIZ.
5 Months Ago
merge from submarine
5 Months Ago
Re-order setup
5 Months Ago
Refactor
5 Months Ago
Correctly include the root piece when merging
5 Months Ago
wip creating individual encapsulating AIZs for each water base by merging the child AIZs of each one.
5 Months Ago
merge from submarine
5 Months Ago
merge from submarine ai (nothing spawning, just to get the data prefab updates in)
5 Months Ago
merge from submarine
5 Months Ago
merge from ai main
5 Months Ago
Fix for AIZs with a single move point
5 Months Ago
merge from submarine
5 Months Ago
ai data for moonpool pieces
5 Months Ago
merge from submarine
5 Months Ago
ai data for tube pieces
5 Months Ago
ai data for LShaped pieces
5 Months Ago
merge from ai main
5 Months Ago
merge from submarine
5 Months Ago
Missed file
5 Months Ago
Added AIInformationZone.Mege
5 Months Ago
AIInformationZone bounds encapsulation tests
5 Months Ago
AI data for remaining modules.
5 Months Ago
Added AI data to first half of module segments
5 Months Ago
merge from submarine main
5 Months Ago
Enabled BaseMoveTowardsState access for humans.
5 Months Ago
merge from main
5 Months Ago
Uncommitted waterplant ai wip
5 Months Ago
Set read/write access on meshes needed for navmesh generation. Navmesh gen tests.
5 Months Ago
wip water treatment plant ai
5 Months Ago
merge from main
5 Months Ago
Removed old heavyscientist and humannpc prefabs.