userAdam Wcancel

6,720 Commits over 2,496 Days - 0.11cph!

54 Days Ago
Merge from workbench_upgrades
54 Days Ago
Upgrade items initial inventory sounds
54 Days Ago
Merge from main
55 Days Ago
Merge from workbench_upgrades
55 Days Ago
Fix defensive upgrade description.
55 Days Ago
Merge from main
56 Days Ago
merge from workbench_upgrades
56 Days Ago
Prefab cleanup pass
56 Days Ago
Merge from workbench_upgrades
56 Days Ago
WB1 corpse fix
56 Days Ago
Move PB to shared, common. WB1-3
56 Days Ago
io table
56 Days Ago
wb3 pb setup
56 Days Ago
T2 bench prevent building setup
56 Days Ago
T1 bench prevent building setup
56 Days Ago
Ignore the full filler, just use the individuals.
56 Days Ago
Merge from workbench_upgrades
56 Days Ago
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
56 Days Ago
Merge from main
57 Days Ago
Merge from main
58 Days Ago
Setup engineering bench filler/item visuals
59 Days Ago
wb3 setup
59 Days Ago
restore wb2 placement mesh ref
59 Days Ago
Hook up t2 filler/upgrade item links
59 Days Ago
Initial filler visuals implementation
59 Days Ago
Apply similar rounding to recycle bin effect as the recycler, to calculate nice chance of refund
59 Days Ago
Merge from main
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Entities can now block item moves client side before checking with server. Override for workbench, check client-side for deployables blocking slots too, show error toast if can't insert upgrade because of this.
2 Months Ago
Setup clearance for io tablle
2 Months Ago
merge from clearance
2 Months Ago
Tidy up upgrade icon display in workbench vital now we've got human-made icons
2 Months Ago
Merge from hierachy_optim
2 Months Ago
Context menu to cache visual position. Remove ServerCull from visual point transform hierachy. Setup realmedremove, strip the whole visual point hierachy for client+server
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Remove unintended antivehicle damage scaling
2 Months Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Merge from main
2 Months Ago
actually tick the save
2 Months Ago
Disable colliders on comfort/accelerated visuals. Add test save with all benches maxed out.
2 Months Ago
Add support for upto 10 upgrade icons in the vital panel at once. Now expands to two icon rows if needed.
2 Months Ago
io table too
2 Months Ago
Set workbench slots to 10 for now until we decide fore sure - easier testing/visuals
2 Months Ago
Setup remaining item->visual links
2 Months Ago
Merge from main
2 Months Ago
Merge from industrial_crafter
2 Months Ago
Craft speed multiplier fix. Pool fix