userAdam Wcancel

6,984 Commits over 2,465 Days - 0.12cph!

53 Days Ago
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53 Days Ago
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53 Days Ago
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54 Days Ago
Merge from mfm2
54 Days Ago
attempt 2
54 Days Ago
wip/test merge from main
54 Days Ago
Refactor and additional fix
54 Days Ago
Don't open or process light radial menu if map is open
54 Days Ago
Merge from light_toggle_icon_fix
54 Days Ago
Fix light state not appearing on icon
54 Days Ago
Teleport boat fix
54 Days Ago
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54 Days Ago
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55 Days Ago
Add some velocity checks to gibs, force non convex and kinematic if below these. Convars for values. Increased the force timeout.
55 Days Ago
Merge from main
55 Days Ago
Compile fix
55 Days Ago
Merge from main
55 Days Ago
Merge from light_toggle_radial_bind_workaround
55 Days Ago
Potential workaround for needing a separate bind for new light toggle radial functionality to work correctly.
56 Days Ago
56 Days Ago
Gate the whole feature behind a new server var.
56 Days Ago
Move settle timeout to a convar.
56 Days Ago
Refactor duplicated code
56 Days Ago
Merge from main
56 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
56 Days Ago
Merge from boat_deployable_sound_looping_fix
56 Days Ago
Boat deployable looping sounds fix
56 Days Ago
Merge from map_clan_names
56 Days Ago
Clan map name tags now respect clannametagcolour
56 Days Ago
Merge from main
56 Days Ago
Merge from boat_teleport_commands
56 Days Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
57 Days Ago
Merge from main
57 Days Ago
Fix a couple of wrapping issues
57 Days Ago
Codegen
57 Days Ago
Merge from main
57 Days Ago
Merge from item_mod_radial_rename
57 Days Ago
Added a tooltip for light toggle radial, to appear in the settings UI.
57 Days Ago
Rename again to avoid bind conflicts due to binds using .contain Update UI bind.
57 Days Ago
Rename
57 Days Ago
Remove mounted check
58 Days Ago
wip
58 Days Ago
Don't hide the asset path paste input when the options are closed.
58 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
2 Months Ago
Bunch of fixes. Refactor some scrap cost calculation to include the salvage upgrade in a central location. Tech tree UI costs/values now reflect salvage upgrade effects.