userAdam Woolridgecancel

10,862 Commits over 3,316 Days - 0.14cph!

4 Months Ago
Distance check optimisation
4 Months Ago
Merge from mfm5
4 Months Ago
Rerun protobuf
4 Months Ago
wip merge from main
4 Months Ago
Setup M4 for all weapon racks.
4 Months Ago
Remove empty LOD group component from m4
4 Months Ago
Setup legacy bow for single item racks
4 Months Ago
Legacy bow initial setup
4 Months Ago
Merge from main
4 Months Ago
Setup instruments for weapon racks and stands. Pegs, exclusions, scale overrides. Render bound overrides where necessary.
4 Months Ago
Entity model
4 Months Ago
Switch to SmoothStep instead of Lerp, for nicer movement at the end of sweeps
4 Months Ago
Smooth out sweeping
4 Months Ago
sway test
4 Months Ago
Adjust angle
4 Months Ago
Hide placeholder model. Setup detect pos.
4 Months Ago
merge from main
4 Months Ago
VM lights setup
4 Months Ago
Added total range percentage. GetDetectionPos correctly applies view model cam offset if used. WIP light setup.
4 Months Ago
Added editor-only MainMenuSystem.IgnoreEditorEscapeKey convar to prevent escape key from bringing up the UI when you want to siwtch mouse between editor and scene views without bringing up the UI
4 Months Ago
Bunch of refactor and separate some detector/UI code.
4 Months Ago
Some placeholder VM setup
4 Months Ago
merge from main
4 Months Ago
Loot spawning improvements & changes
4 Months Ago
merge from main
4 Months Ago
merge from /scan_test
4 Months Ago
Detection position tweaks. Adjust offset. Adjust sweetspot range.
4 Months Ago
Scan movement calc tweak
4 Months Ago
Merge from metal_detector
4 Months Ago
Merge from mfm4
4 Months Ago
mfm
4 Months Ago
4 Months Ago
more hacky wip testing
4 Months Ago
WIP scan movement test
4 Months Ago
merge from mfm3
4 Months Ago
Merge fixes
4 Months Ago
mfm
4 Months Ago
World model fix
4 Months Ago
Debug fix
4 Months Ago
Merge from main
4 Months Ago
Extra debug drawing. Convars.
4 Months Ago
Apply a test change from earlier
4 Months Ago
Merge from main
4 Months Ago
Applied some shelved changes
4 Months Ago
Merge from main
4 Months Ago
Remove dig as a menu option. Override Hurt to dig. Adjustable dig distance. Temp flag model changes. Dig mechanic changes.
4 Months Ago
Build fix for teleport commands
4 Months Ago
merge from mfm2
4 Months Ago
Restore UI
4 Months Ago
regen protobuf