userAdam Wcancel

6,317 Commits over 2,314 Days - 0.11cph!

37 Days Ago
Remove some debug log spam
37 Days Ago
Cap push force
37 Days Ago
Fix push option showing all the time
37 Days Ago
Merge from parent
38 Days Ago
BoatBuildingBlock will still initialize supports if its parent is a PlayerBoat. Fixes boats collapsing when editing a boat post load/paste.
38 Days Ago
Don't run ListenServerColliderFix when the child being added to a PlayerBoat is a player. Reduces some of the FPS drop when boarding a large playerboat in Unity editor.
38 Days Ago
Fix client boat building blocks after paste
38 Days Ago
Merge from parent
38 Days Ago
Compile fix
38 Days Ago
merge from boat_building
38 Days Ago
Merged the initial dock & edit test to save us all the hassle of trying to dock boats.
38 Days Ago
Merge from parent
38 Days Ago
Added helper functions to get boat building area player, boat, block and deployable counts. Switched a function which wasn't freeing lists correctly to use the helper functions.
38 Days Ago
Merge from parent
41 Days Ago
Merge from parent
42 Days Ago
merge from boat_building
42 Days Ago
Fix compile error in SocketMod_Anchor
42 Days Ago
First pass of distributing health back to blocks when converting a damaged boat to edit mode.
42 Days Ago
Disable RendererBatch for any doors or windows added to boats.
42 Days Ago
merge from naval_update
42 Days Ago
Merge from parent
42 Days Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
42 Days Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
42 Days Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
43 Days Ago
merge from boat_building
43 Days Ago
Can't push anchored boats...
43 Days Ago
merge from boat_building
43 Days Ago
Boats can now be pushed by players. Initial checks/limitations. More to do later.
43 Days Ago
Reset steering when no players are aboard, to stop abandoned boats spinning.
43 Days Ago
merge from boat_building
43 Days Ago
Unfuck
43 Days Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
43 Days Ago
Merge from refactor_creation
43 Days Ago
Remove double call to cache parts when loading. Fix trigger issue.
43 Days Ago
Combine create and load init, remove now redundant duplicated code.
43 Days Ago
wip cleaning up creation code
43 Days Ago
No need to cache saild wind blocked status if not lowered
43 Days Ago
Boat-shape scoring initial testing
44 Days Ago
Merge from parent
44 Days Ago
Merge from volume_checks
44 Days Ago
Merge from volume_checks
44 Days Ago
Remove debug drawing
44 Days Ago
Setup remaining blocks
44 Days Ago
merge from boat_building
44 Days Ago
More setup and experimenting.
44 Days Ago
Remove disabled gameobject from new UI
44 Days Ago
Merge from ui_improvements
45 Days Ago
BBS build area volume fixes. More test block uipdates. Remove spammy debug drawing.
45 Days Ago
wip BBS volume checks
47 Days Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.