userAdam Wcancel

7,162 Commits over 2,496 Days - 0.12cph!

51 Days Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
51 Days Ago
Merge from workbench_upgrades
51 Days Ago
Merge from main
51 Days Ago
actually tick the save
51 Days Ago
Disable colliders on comfort/accelerated visuals. Add test save with all benches maxed out.
51 Days Ago
Add support for upto 10 upgrade icons in the vital panel at once. Now expands to two icon rows if needed.
51 Days Ago
io table too
51 Days Ago
Set workbench slots to 10 for now until we decide fore sure - easier testing/visuals
51 Days Ago
Setup remaining item->visual links
52 Days Ago
Merge from main
52 Days Ago
Merge from industrial_crafter
52 Days Ago
Craft speed multiplier fix. Pool fix
52 Days Ago
adding an industrial crafter test setup save
52 Days Ago
52 Days Ago
Merge from parent
52 Days Ago
More setup tests
52 Days Ago
Test placement for accelerate. item setup.
52 Days Ago
Merge from parent
52 Days Ago
Merge from parent
52 Days Ago
Merge from main
56 Days Ago
wip industrial crafter support for upgrades
56 Days Ago
Merge from workbench_upgrades
56 Days Ago
Set item ownership for bonus items
56 Days Ago
Prisoner hood ragdoll fix
56 Days Ago
Merge from workbench_upgrades
56 Days Ago
Merge from main
56 Days Ago
Efficiency workbench upgrade now creates bonus item with the same skin as the source item.
56 Days Ago
Visual spawn points wb1 test
57 Days Ago
Prisoner hood overlay fixes
57 Days Ago
57 Days Ago
Sit visuals correctly
57 Days Ago
57 Days Ago
Merge from workbench_upgrades
57 Days Ago
Merge from main
58 Days Ago
Implement surplus upgrade.
58 Days Ago
Merge from workbench_upgrades
58 Days Ago
Tooltip repurpose.
58 Days Ago
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
58 Days Ago
Merge from main
59 Days Ago
Merge from workbench_upgrades
59 Days Ago
io workbench visual point setup
59 Days Ago
Some setup on io.table.deployed
59 Days Ago
Merge from workbench_ugprades
59 Days Ago
Merge from main
2 Months Ago
Can't open upgrade inventory if building blocked
2 Months Ago
Added support for per workbench-level upgrade visuals. Assigned reinforced visuals for all workbench levels.
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Fixed visual spawning method breaking initial LOD functionality.
2 Months Ago
Fix missing visual prefab link on reinforced item
2 Months Ago
Fix reinforced placement links