userAdam Wcancel

7,781 Commits over 2,588 Days - 0.13cph!

42 Days Ago
Control screen wip
42 Days Ago
Offline screen finished. Removed some now dead UI code.
42 Days Ago
R/W satellite_crashed_col
42 Days Ago
Cooldown screen wip
42 Days Ago
Locked screen finished
42 Days Ago
Merge from PMM
43 Days Ago
Setup row hover, invert colours. Satellite list screen finished.
43 Days Ago
click fix
43 Days Ago
entry finished-ish
43 Days Ago
entry
43 Days Ago
More
43 Days Ago
wip list entries
43 Days Ago
more
43 Days Ago
Move scanlines to base
43 Days Ago
Scaling
43 Days Ago
Common/bg wip setup
43 Days Ago
Delete unused details panel
43 Days Ago
WIP
43 Days Ago
Merge from satellite_crash
43 Days Ago
Default require_powerplant to true. Stays false in editor for easier satellite testing.
43 Days Ago
Merge from satellite_crash
43 Days Ago
Finally fixed the mounting-backwards bug. That took longer than it should have.
43 Days Ago
More prefab cleanup
43 Days Ago
Merge from satellite_crash
43 Days Ago
Remove the fuel text placeholder
43 Days Ago
Remove some dead UI
43 Days Ago
Remove the rotation on descent
43 Days Ago
Switch satellite_remains to use its dedicated collision mesh instead of the model one.
43 Days Ago
Delete empty folders
43 Days Ago
Satellite.entity realmedremove tweak
43 Days Ago
Sertup realmedremove on satellite_remains. Moved FX to client only.
43 Days Ago
Delete 3 unused models/prefabs
43 Days Ago
Tweak FX positions, think they were slightly out (unless intentional?) Move them to satellite hierachy for rotation
43 Days Ago
Zoom out and frame the point between target and control computer when opening the targeting map UI
43 Days Ago
Add a dedidated SatelliteCrashLoot config. Referenced it on satellite crates. Still a copy of the Heliloot for now, but ready to be balanced separately now.
43 Days Ago
Add resource dispenser component to satellite remains
43 Days Ago
Merge from PMM
46 Days Ago
Harvestable wreckage setup - remains too hot to harvest until crates also cool
46 Days Ago
Merge from PMM
46 Days Ago
Set the satellite remains to use the mesh as a collider for now
46 Days Ago
Merge from gameplay
46 Days Ago
Switch cooldown to use game hours not real minutes. Switched it to a range (satellite.cooldown_hours_min to satellite.cooldown_hours_max) and set it to 12-16 hours.
46 Days Ago
Increase descent time from 5 minutes to 10 minutes.
46 Days Ago
Remove old placeholder gibs (heli stuff) code and prefabs.
46 Days Ago
Switch ItemAmount to ItemAmountRanged for computer powerup cost list. Powerup cost is now 6-12 tech trash instead of a constant 10.
46 Days Ago
Bump thruster distance from 100 to 200
46 Days Ago
Randomise nudge direction when tightening radius, don't just use thruster directions, and vary (and increase) the direction moved.
46 Days Ago
Pick a random spot on the map for initial target location when taking control of a satellite instead of starting near the control computer.
46 Days Ago
Merge from PMM
47 Days Ago
Hook up particles to stage based inspector references for later. Realm remove particles server-side