userAdam Wcancel

7,907 Commits over 2,618 Days - 0.13cph!

2 Months Ago
Merge from satellite_crash
2 Months Ago
Change thruster button labels from Letter-NumberNumber to Number-NumberLetter to make them clearly not related to map grid
2 Months Ago
Merge from satellite_crash
2 Months Ago
Also hide electrical FX/sparks with satellite
2 Months Ago
Merge from main
2 Months Ago
Add satellite remains protection (same setup as heli remains) Show health bar for remains.
2 Months Ago
Merge from satellite_crash
2 Months Ago
UI cleanup
2 Months Ago
Moved another UI file before starting UI cleanup
2 Months Ago
Move UI scripts to own folder
2 Months Ago
Delete unused script
2 Months Ago
Descent cleanup
2 Months Ago
Inspector cleanup
2 Months Ago
Cleanup
2 Months Ago
Cleanup.
2 Months Ago
Move CrashTargeting struct to its own file
2 Months Ago
Final pos/radius save tweaks.
2 Months Ago
Merge from PMM
2 Months Ago
Merge from satellite_crash
2 Months Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
2 Months Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
2 Months Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
2 Months Ago
Add Aiming Module to launch costs
2 Months Ago
Merge from satellite_crash
2 Months Ago
Merge from satellite_internal_meshfix
2 Months Ago
Merge from thruster_module: Adds a new Thruster Module item. 3 salvagable from the satellite remains. Recyclable only. Item has condition level based on remaining satellite fuel at target lock-in. Recycles to explosives based on condition. More fuel = more explosives.
2 Months Ago
Gate debug dot to editor only
2 Months Ago
Manifest
2 Months Ago
2 Months Ago
Thruster item setup
2 Months Ago
Fix grass
2 Months Ago
initial/wip
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
Merge from PMM
2 Months Ago
Merge from PMM
2 Months Ago
Merge from satellite_crash
2 Months Ago
merge from PMM
2 Months Ago
Codegen
2 Months Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
2 Months Ago
Reduce the post-impact trail duration from 45 seconds to 10
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
S2P launch site
2 Months Ago
Merge from satellite_crash
2 Months Ago
Revert accidental mount position override on static version of computer - butt in chair.
2 Months Ago
Merge from satellite_crash
2 Months Ago
Code gen
2 Months Ago
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2 Months Ago
Merge from satellite_crash
2 Months Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
2 Months Ago
Time the search in the debug commands too