6,013 Commits over 2,284 Days - 0.11cph!
    
    
    
        
            
            
            
                
                Additional UpgradingEnabled check
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from blowpipe_test_tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add outbreak scientist to AIArena
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added "entitycount" server command, returns ent count of specified name.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only show error mesh highlight if no item upgrade placements are possible.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup external gate upgrade items wood->adobe and wood->stone
Show item name and description in upgrade wheel.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Subtract anim change in 
119596.
Reload to idle_loaded_ads transition tweaks.
aimingHeld bool setting tweak.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Simplify blowpipe animator, removing double deploy states. Fixes double deploy sound when loaded.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add missing ViewmodelLower script to blowpipe
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix poison metabolism value not being serialized.
Makes the poison vital UI actually work.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Basic support for multipe upgrade paths for a SimpleUpgrade entity.
Test data: external wooden walls can now be upgraded to stone, adobe or ice walls via hammer upgrades.
Still missing some functionality/checks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial groundwork for multiple upgrade items.
 
                
                
                
                
                
             
         
        
            
            
            
                
                wip simple upgrade reskinning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bump snake bite slow duration from 4->6 seconds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Delete some commented blowpipe code
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can now shield block snake attacks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add dart modifier display support to ammo information panel.
Show radiation, obscurve vision and move speed modifier values.
Show longest modifier duration.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup snake meat harvesting.
Setup snake head bag harvesting.
Setup snake trophy.
Override WildlifeHazard.IsNpc to true.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Add a failsafe if a Snake is unable to reposition 3 times in a row.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Delete out of data weapon rack saves
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated inventory sound definitions.
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Setup obsidian knife for weapon racks.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed a potential scale issue
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Bump all dart velocities after feedback I nerfed them too hard
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fix occasional reposition NRE
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix look rotation error spam.
Fix occasional double attack during reposition slither.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase duration of inacpacitate dart vision debuff
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bunch of cleanup/refactor after changes.