userAdam Woolridgecancel
reporust_rebootcancel

3,840 Commits over 1,735 Days - 0.09cph!

12 Months Ago
Only display outline collider warning message if not found at all.
12 Months Ago
merge from main
12 Months Ago
Added missing rack config for candy cane club
12 Months Ago
Setup custom render bounds for SMG.
12 Months Ago
Fix an accidental offset in mp5 world model prefab.
12 Months Ago
add ClientTurnSpeedOverride fore testing/debugging
12 Months Ago
Modify bear AI design so they never stop chasing or timeout in combat, to make it easier to test bears. For test branch only!
12 Months Ago
HideInInspector HipFudge to make it clear it is not currently used, but keep values.
12 Months Ago
Removed all the old LagyAss related code to eliminate it from animation appearance
12 Months Ago
merge from main
12 Months Ago
Setup LODS correctly on waterpistol. Added missing rack configs for waterguns, snowball gun, others.
12 Months Ago
Recentred standing rack prefab setup
12 Months Ago
Standing rack prefab updates, bounds, guides, placement mesh etc
12 Months Ago
merge from main
12 Months Ago
ground position fix
12 Months Ago
Run protobuf gen to fix load/save issue.
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
New test save
12 Months Ago
final weapon configs
12 Months Ago
more configs...
12 Months Ago
more weapon configs...
12 Months Ago
More peg configs, more manual render bound overrides where needed.
12 Months Ago
Set manual render bounds for l300
12 Months Ago
Autoset skips items with manual render bounds set.
12 Months Ago
more weapon peg setup
12 Months Ago
First bunch of weapons with new peg setup for horizontal/vertical mount styles
12 Months Ago
merge from main
12 Months Ago
Add editor script menu options for auto creating pegs ready for placement
12 Months Ago
AutoSet config script now warns for items with missing peg setup
12 Months Ago
merge from main
1 Year Ago
merge from autoset_testrun
1 Year Ago
test run of autoset on 64 weapons
1 Year Ago
Run Apply before Set to recreate any peg setup betfore we save it.
1 Year Ago
Autoset editor script now spawns items maintaining their prefab links and applies the changes to prefabs. Increment loop count so the progress bar actually progresses....
1 Year Ago
Added WeaponRackBatchAutoSet script to automatically config all weapons at once
1 Year Ago
merge from autoset
1 Year Ago
Standardized rack setup across all racks.
1 Year Ago
Fix Z position when applying offset.
1 Year Ago
merge from weaponracks
1 Year Ago
merge from main
1 Year Ago
position correctly
1 Year Ago
more
1 Year Ago
Z offset tweak for standing weapon rack
1 Year Ago
Couple of updated test weapon prefabs
1 Year Ago
Autosize wip/test
1 Year Ago
Placement pivot offset tweak for standing rack
1 Year Ago
Fix weapon rack grid debug drawing to alse use the collision offset not transform
1 Year Ago
Weapon stand tweaks, reduced slot count, resized grid, moved grid up. Fixed GetPosition returning transform offset not collision offset.
1 Year Ago
compile fixes