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4,348 Commits over 1,919 Days - 0.09cph!

1 Year Ago
Codegen so AI designer appears for WaveScarecrow
1 Year Ago
Commit all the material changes because it's a hackweek project
1 Year Ago
merge from mfm test
1 Year Ago
test merge from main
1 Year Ago
Effect
1 Year Ago
Item creation tweaks
1 Year Ago
More tests/wip
1 Year Ago
Quick test from earlier
1 Year Ago
Some cleanup/refactor.
1 Year Ago
Merge from main
1 Year Ago
Sources timeout. Bunch of WIP refactor.
1 Year Ago
vm test
1 Year Ago
Sound test
1 Year Ago
Very WIP placeholder lowering anim/behaviour.
1 Year Ago
Some placeholder VM visual/anim for states
1 Year Ago
Hide the fish on my temporary metal detector VM
1 Year Ago
Compile fixes
1 Year Ago
Added source spawn location verification. Don't spawn too close to other sources. Destroy the source if it spawns with no valid sub sources.
1 Year Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
1 Year Ago
Added an end to temp VM
1 Year Ago
Temp VM/setup and somme placement setup work.
1 Year Ago
Set skinning knife up for all weapon racks.
1 Year Ago
More debug stuff. UI lerp speed tweak.
1 Year Ago
merge from mfm1
1 Year Ago
Debug command comments
1 Year Ago
Spawn conflict fix
1 Year Ago
Protobuf & code gen
1 Year Ago
merge from main (with conflicts)
1 Year Ago
Spawn tweak
1 Year Ago
Spawning, pop, debug stuff, UI lerping.
1 Year Ago
Cactuses no longer defeat scientists
1 Year Ago
Separate teleportEveryone2me, teleportSleepers2me, teleportNonSleepers2me commands.
1 Year Ago
Setup hatchet & pickaxe for single weapon racks
1 Year Ago
Fixed single weapon rack gibs.
1 Year Ago
Improved single weapon rack placements.
1 Year Ago
Fixed weapon racks not drawing bounds in the editor correctly.
1 Year Ago
Merge fixes
1 Year Ago
merge from main
1 Year Ago
Proto gen
1 Year Ago
merge from main
1 Year Ago
Loot fix
1 Year Ago
Added a placeholder menu item for BaseGiggableEntity to allow items to be "dug" via interaction (until spades work...) Flag markers grant items when dug up.
1 Year Ago
Diggable entity wip stuff
1 Year Ago
Spawn flag entity when a sweetspot is fully detected
1 Year Ago
Added flag entity
1 Year Ago
Removal basics (very wip)
1 Year Ago
more wip placeholder UI and sweetspot detection
1 Year Ago
Hunting trophy compile fix when neither server nor client
1 Year Ago
Detection point and debug gizmos.
1 Year Ago
Compile fix.