userAdam Wcancel
reporust_rebootcancel

4,348 Commits over 1,919 Days - 0.09cph!

1 Year Ago
Setup missing prevent building
1 Year Ago
Socket tweaks
1 Year Ago
Collision tweaks
1 Year Ago
Correctly clear ammo slot details before setting
1 Year Ago
merge from main
1 Year Ago
merge from weapon_racks
1 Year Ago
protobuf gen
1 Year Ago
merge from main
1 Year Ago
Fix ground check for weapon stand
1 Year Ago
Fix incorrect corner display of weapon placement ghost when not hovering a valid placement location.
1 Year Ago
merge from weapon_racks
1 Year Ago
merge from weapon_racks/missing_items
1 Year Ago
Fishing rod
1 Year Ago
Jackhammer
1 Year Ago
Molotov
1 Year Ago
Prototype Hatchet Prototype Pickaxe
1 Year Ago
Concrete pickaxe
1 Year Ago
Concrete hatchet setup
1 Year Ago
merge from weapon_racks
1 Year Ago
Run protbuf gen (forgot to do it after merging racks to aux) to fix weapon racks.
1 Year Ago
Fix for rotation indicator display
1 Year Ago
merge from /col
1 Year Ago
Collision tweaks
1 Year Ago
Fix out of range NRE
1 Year Ago
Always add an initial pass when creating tool instance.
1 Year Ago
Pause water system too. Added button to open screenshots folder in explorer.
1 Year Ago
Test chaining screenshot capture. Set timescale to 0 before starting so that the shots are all the same, and back to 1 after.
1 Year Ago
Remove some unused temp outline code
1 Year Ago
merge from weapon_racks
1 Year Ago
Fixed weapon placement effect not working for some weapons. Placement effect for weapons using SkinnedMeshRender now also work correctly.
1 Year Ago
Setup Abyss items to work with weaponr acks.
1 Year Ago
merge from weapon_racks
1 Year Ago
Set correct textures for LargeWideWeaponRack.mat
1 Year Ago
merge from weapon_racks
1 Year Ago
Client build fix
1 Year Ago
merge from main
1 Year Ago
merge from cleanup
1 Year Ago
Editor screenshot tool wip/tests
1 Year Ago
Added "teleporteveryone2me" command
1 Year Ago
"Add Parent GameObject" now supports multiple objects. Added warnings if part of prefab hierachy. Preserves previous single object behaviour for single object selections.
1 Year Ago
Eliminated a couple more functions
1 Year Ago
LookAtWeaponRack UI cleanup
1 Year Ago
Simplified and cleaned up some placement effect stuff
1 Year Ago
more wip
1 Year Ago
Static weapon ghost instance
1 Year Ago
Remove some now unused editor script code
1 Year Ago
Improved GetWeaponAtXY
1 Year Ago
merge from cleanup
1 Year Ago
Remove some debug logging.
1 Year Ago
merge from weapon_racks