userAdam Woolridgecancel
reporust_rebootcancel

3,840 Commits over 1,735 Days - 0.09cph!

1 Year Ago
serialize rotation. protobuf. made client-side rotation control a convar for testing until I add a keybind.
1 Year Ago
merge from main
1 Year Ago
grid helper functions now support rotation.
1 Year Ago
apply pivot offset correctly and only once, fix anchors.
1 Year Ago
remove anchor passing
1 Year Ago
remove now unnecessary unparent code
1 Year Ago
NRE fix. Parenting change.
1 Year Ago
small refactor
1 Year Ago
Restore crosshair weapon rack info after merge
1 Year Ago
merge from main
1 Year Ago
quick temporary hacky test of applying pivot
1 Year Ago
More progress, fixes, auto create render center offset in setup tool.
1 Year Ago
placement test wip
1 Year Ago
wip/tests
1 Year Ago
wip auto center and pivot calc, bounds, rotation
1 Year Ago
merge from main
1 Year Ago
set scale override for the four overly massive items
1 Year Ago
Added support for weapon scaling when mounted
1 Year Ago
Placement behaviour tweak
1 Year Ago
merge from main
1 Year Ago
additional test save
1 Year Ago
last of the weapon configs.
1 Year Ago
and more configs...
1 Year Ago
more weapon configs...
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
more weapon configs
1 Year Ago
Grid cell size tweak. First bunch of weapon configs.
1 Year Ago
Bunch of cleanup, refactor and optimisations.
1 Year Ago
Placement checks can now ignore a specific mounted weapon (for swapping). If swapping a weapon with a larger weapon, try and fit it in surrounding space if possible, otherwise don't allow swap.
1 Year Ago
Refactor best placement calc
1 Year Ago
merge from main
1 Year Ago
verify item fits server side too
1 Year Ago
Swap weapon fixes. Codegen.
1 Year Ago
Cleanup
1 Year Ago
Find best placement position when targeting a non perfect fit cell - edges, etc.
1 Year Ago
merge from main
1 Year Ago
show condition in ui
1 Year Ago
Handle UI for weapons that don't use ammo
1 Year Ago
merge from main
1 Year Ago
added weaponrack.showUI convar
1 Year Ago
Added LookatTooltip.ForceClearGroupOptions() to reset the delay for showing multiple radial menu options text. Reset the timer when targeting weapons on the rack so the "extra menu options are available" text doesn't appear when quickly hovering across different weapons.
1 Year Ago
wip UI, show weapon name + icon, ammo icon + count when hovering a weapon. protobuf.
1 Year Ago
"Take All" now prioritises holding the targeted weapon above the others.
1 Year Ago
Return correct grid cell index when holding a weapon and targetting a blank cell to fix showing "Take Weapon"
1 Year Ago
Create and position board pegs when mounting a weapon. Set peg configs for a few test weapons.
1 Year Ago
merging back to a sensible branch
1 Year Ago
more peg config setup