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6,157 Commits over 2,284 Days - 0.11cph!

1 Year Ago
Bury empty player corpses with a shovel to place a grave, pay respects at grave to view player name, killer name, born and death dates and times and the name of the player who laid them to rest.
1 Year Ago
Added a buryyable loot container. Use the shovel to bury, and metal detector and shovel to find and dig up again.
1 Year Ago
Set some initial placeholder preset values for all four presets (mostly just to stop it crashing)
1 Year Ago
Added all new options to preset list
1 Year Ago
Preset hookup test
1 Year Ago
Merge from main
1 Year Ago
Nicer layout
1 Year Ago
Other.
1 Year Ago
Shadow options UI
1 Year Ago
Shadows UI wip
1 Year Ago
Added missing LOD and mesh convars
1 Year Ago
More rendering settings, condensing others.
1 Year Ago
Textures UI
1 Year Ago
Rendering UI
1 Year Ago
Starting UI options
1 Year Ago
Async upload
1 Year Ago
Shadows
1 Year Ago
Terrain & terrain overrides
1 Year Ago
Particles
1 Year Ago
Textures
1 Year Ago
ForceOption error handling refactor
1 Year Ago
Rendering
1 Year Ago
Added GraphicsSettings convar factory. Added commented out list of all Unity graphics quality setting variables ready to start adding as convars.
1 Year Ago
Merge from main
1 Year Ago
lookup workarounds for unapproved salvage sword and stone pickaxe
1 Year Ago
Merge from mixingtable_click
1 Year Ago
Correctly respect max item stack sizes
1 Year Ago
Merge from main
1 Year Ago
Add backpack to render scene and setup render script.
1 Year Ago
Merge from main
1 Year Ago
Icons
1 Year Ago
Clamps are now defined directly instead of as modified.
1 Year Ago
Merge from main
1 Year Ago
Add combined versions
1 Year Ago
Merge from main
1 Year Ago
Codegen/manifest
1 Year Ago
Convert mixing table UI to use pooling. Misc performance improvements.
1 Year Ago
Merge from main
1 Year Ago
Fix recipe clicks triggering when drag scrolling the recipe list
1 Year Ago
Add some profiling
1 Year Ago
Slightly grey out any recipe names that we don't have the ingredients for.
1 Year Ago
Shift clicking a recipe adds ingredients for the maximum affordable items. Misc fixes.
1 Year Ago
Correctly include mixing table inventory (or not) in affordabilty checks.
1 Year Ago
Repeat clicking a recipe will add another set of ingredients to the mixing table. Refactored some affordability and logic to handle this.
1 Year Ago
Missing modifier type
1 Year Ago
Merge from speedmod_cherrypick
1 Year Ago
Cherry pick 104487 (movement speed phrase)
1 Year Ago
Setup modifiers on catapult
1 Year Ago
Merge from speedmod_cherrypick
1 Year Ago
Don't expire modifiers that have no duration. Max of one interaction source per modifier type.