userAdam Wcancel
reporust_rebootcancel

6,469 Commits over 2,345 Days - 0.11cph!

12 Months Ago
Snappier attack response
12 Months Ago
Attack visual triggering
12 Months Ago
Mip map memory slider, set preset values.
12 Months Ago
Remove redundant mipmap convar settings, force in mandatory defaults. Remove them from presets. Re-export default settings.
12 Months Ago
Hooked up animator. Set aware flag when a player is near, wakes the snake up visually. Some initial anim state setup.
12 Months Ago
Set snake's chance to reposition to 0% for now so I don't get keep losing them
12 Months Ago
Merge from main
1 Year Ago
Merge from mfm1, big merge, including Unity version update.
1 Year Ago
Manifest build to bring snakes back
1 Year Ago
More merge fixes
1 Year Ago
Merge from main wip
1 Year Ago
Monitor Rust project plastic config file for changes, extract and insert the current branch name into Unity window title to make it easier to see which branch each copy of Unity is currently on. Shows in the taskbar previews. Added option to toggle it in the Rust Editor window, defaults off.
1 Year Ago
Link asbestos armor insert world model
1 Year Ago
Anim stuff
1 Year Ago
Fix? 3p pies anim import weirdness
1 Year Ago
Assign hold anim override
1 Year Ago
Fix return from aim frame range to remove glitching. Update anim controller for smoother/less delayed return on aim release.
1 Year Ago
Assign a temp pie impact effect to prevent NRE
1 Year Ago
Add support for throwing individual items in a stack instead of the entire stack. Setup pie anim controller to return to deploy after throw.
1 Year Ago
Setup leard armor insert worldmodel on the item
1 Year Ago
Better throw event timing in anim
1 Year Ago
Throw anim frame mismatch fix
1 Year Ago
Added generic pie.projectile. Setup test pie items as throwable.
1 Year Ago
Bunch of throwing setup. Removed revolved VM from vm. Setup throwing VM events. Converted Food heldentity to BaseMelee
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Fun merge from main wip
1 Year Ago
Fix crafting quality tea item id
1 Year Ago
Added wooden armor insert item, setup protection stats. Setup world model.
1 Year Ago
Fix a bunch of situations where an unnecessary full preset change would be applied. Fix preset name detection for single element changes.
1 Year Ago
Fix mipmaps settings, re-exported defaults
1 Year Ago
Remove skin weights option, force to 4 bones.
1 Year Ago
Fix incorrect convar name for presets causing initial display error
1 Year Ago
Merge from fm1, restoring UI functionality after merge from main
1 Year Ago
Restore UI
1 Year Ago
Lead plate radiation protection
1 Year Ago
wip merge from main fixes
1 Year Ago
Armour plate insert world model setup
1 Year Ago
Merge from mfm1
1 Year Ago
Fix UI after merge
1 Year Ago
Fix test item after merge
1 Year Ago
merge from main wip
1 Year Ago
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1 Year Ago
Improved plant pot deployment rules
1 Year Ago
Merge from wip branch. Set plant pot lost changes.
1 Year Ago
Fix plant pot not working after merge from main
1 Year Ago
Apple pie temp icon, setup.
1 Year Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
1 Year Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.