userAdam Wcancel
reporust_rebootcancel

5,544 Commits over 2,161 Days - 0.11cph!

2 Years Ago
Never stack items
2 Years Ago
Out of bounds NRE fix
2 Years Ago
Missing shelved change.
2 Years Ago
Don't create pegs in take-only mode. Items can now be flagged as not removable. Don't show UI options for invalid actions in take-only mode. Better (temp) spawn randomization. Cleanup and spawned loot items that don't fit. Some fixes/refactor, general wip.
2 Years Ago
Couple of non-weapon test item setups. Increased random rotation.
2 Years Ago
Apply some slight random rotation when spawning items in take only mode. Don't show placement ghosts in take only mode.
2 Years Ago
Basics of "take only" mode.
2 Years Ago
merge from weapon_racks
2 Years Ago
merge from mfm_errors, seems ok
2 Years Ago
merge from main with a ton of plastic errors?
2 Years Ago
more
2 Years Ago
wip test code/changes for supporting re-using weapon rack functionality for visual looting/set dressing
2 Years Ago
Cleanup. Compile fixes. Added RPC safety checks.
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
disable debug log
2 Years Ago
merge from turning
2 Years Ago
merge from mfm2
2 Years Ago
restored test scene, updated test save
2 Years Ago
manifest
2 Years Ago
merge fix
2 Years Ago
merge from main
2 Years Ago
merge from placement effect
2 Years Ago
Add missing light setup on tall weaponrack
2 Years Ago
Fix weapon rack light collider interfering with placement
2 Years Ago
Only load shader material once
2 Years Ago
Use placement shader
2 Years Ago
Replace all materials not just first
2 Years Ago
Fix some issues with skins when using placement models. Skin an item once not a bunch of times.
2 Years Ago
save file, debug
2 Years Ago
wip and some debug
2 Years Ago
show correct skin on placement ghost model
2 Years Ago
merge from weapon racks main
2 Years Ago
merge from mfm
2 Years Ago
Setup glock again after merge conflict
2 Years Ago
the rest
2 Years Ago
merge from main wip, keeps crashing Plastic if I do it all at once
2 Years Ago
2 Years Ago
2 Years Ago
Render adjustment
2 Years Ago
merge from navmesh_spam_fix
2 Years Ago
Destroy stuck animals after failing to find valid navmesh 5 times in a row.
2 Years Ago
Added an anim curve to remap turn pose average
2 Years Ago
Add turn pose lerp speed and maxaverge functionality
2 Years Ago
merge from bear main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
position tweaks, scene.