userAdam Wcancel
reporust_rebootcancel

5,538 Commits over 2,161 Days - 0.11cph!

2 Years Ago
Added missing rack config for candy cane club
2 Years Ago
Setup custom render bounds for SMG.
2 Years Ago
Fix an accidental offset in mp5 world model prefab.
2 Years Ago
add ClientTurnSpeedOverride fore testing/debugging
2 Years Ago
Modify bear AI design so they never stop chasing or timeout in combat, to make it easier to test bears. For test branch only!
2 Years Ago
HideInInspector HipFudge to make it clear it is not currently used, but keep values.
2 Years Ago
Removed all the old LagyAss related code to eliminate it from animation appearance
2 Years Ago
merge from main
2 Years Ago
Setup LODS correctly on waterpistol. Added missing rack configs for waterguns, snowball gun, others.
2 Years Ago
Recentred standing rack prefab setup
2 Years Ago
Standing rack prefab updates, bounds, guides, placement mesh etc
2 Years Ago
merge from main
2 Years Ago
ground position fix
2 Years Ago
Run protobuf gen to fix load/save issue.
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
New test save
2 Years Ago
final weapon configs
2 Years Ago
more configs...
2 Years Ago
more weapon configs...
2 Years Ago
More peg configs, more manual render bound overrides where needed.
2 Years Ago
Set manual render bounds for l300
2 Years Ago
Autoset skips items with manual render bounds set.
2 Years Ago
more weapon peg setup
2 Years Ago
First bunch of weapons with new peg setup for horizontal/vertical mount styles
2 Years Ago
merge from main
2 Years Ago
Add editor script menu options for auto creating pegs ready for placement
2 Years Ago
AutoSet config script now warns for items with missing peg setup
2 Years Ago
merge from main
2 Years Ago
merge from autoset_testrun
2 Years Ago
test run of autoset on 64 weapons
2 Years Ago
Run Apply before Set to recreate any peg setup betfore we save it.
2 Years Ago
Autoset editor script now spawns items maintaining their prefab links and applies the changes to prefabs. Increment loop count so the progress bar actually progresses....
2 Years Ago
Added WeaponRackBatchAutoSet script to automatically config all weapons at once
2 Years Ago
merge from autoset
2 Years Ago
Standardized rack setup across all racks.
2 Years Ago
Fix Z position when applying offset.
2 Years Ago
merge from weaponracks
2 Years Ago
merge from main
2 Years Ago
position correctly
2 Years Ago
more
2 Years Ago
Z offset tweak for standing weapon rack
2 Years Ago
Couple of updated test weapon prefabs
2 Years Ago
Autosize wip/test
2 Years Ago
Placement pivot offset tweak for standing rack
2 Years Ago
Fix weapon rack grid debug drawing to alse use the collision offset not transform
2 Years Ago
Weapon stand tweaks, reduced slot count, resized grid, moved grid up. Fixed GetPosition returning transform offset not collision offset.
2 Years Ago
compile fixes
2 Years Ago
merge from main
2 Years Ago
merge from hackweek_ai_test_arena (just the arena stuff)