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6,757 Commits over 2,496 Days - 0.11cph!

1 Year Ago
Null check
1 Year Ago
Force mount vis changes
1 Year Ago
DirectlyMountable check in force mount
1 Year Ago
Merge from main
1 Year Ago
Don't show the timed dismount UI if we're restrained
1 Year Ago
Restrained players aren't placed in the driver seat for Snowmobile or Submarine
1 Year Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
1 Year Ago
Added new remove hood and cuffs radial icons
1 Year Ago
Merge from main
1 Year Ago
Hide hooded player map position from team members
1 Year Ago
Don't create a death marker
1 Year Ago
Set last wounded start time when handcuffs are broken out of
1 Year Ago
Merge from main
1 Year Ago
Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
1 Year Ago
Block movement server side too when downed and handcuffed
1 Year Ago
Merge from main
1 Year Ago
Switched Force Mount and Force Swap Seat icons to use the mount icon.
1 Year Ago
Disable self dismounting when handcuffed
2 Years Ago
merge from hood_and_cuffs
2 Years Ago
Compile fix
2 Years Ago
Added "Force Swap Seats" radial menu option for mounted handcuffed players (but not driver seat)
2 Years Ago
Only "hit" valid player targets animation wise when swinging handcuffs.
2 Years Ago
Merge from main
2 Years Ago
Delay unlock progress for 2 seconds after damage
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Tweaks/cleanup
2 Years Ago
Unlock leeway
2 Years Ago
Compile fix
2 Years Ago
Merge from main
2 Years Ago
Merge from condition_based_unlock
2 Years Ago
Override CanHit
2 Years Ago
Finished initial implementation
2 Years Ago
Unlock and destroy handcuffs when reduced to zero condition
2 Years Ago
condition based unlock progress saving
2 Years Ago
Merge from hood_and_cuffs
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from merge_fix
2 Years Ago
Codegen
2 Years Ago
fix
2 Years Ago
Enable condition on handcuffs item
2 Years Ago
Codegen
2 Years Ago
Merge from main
2 Years Ago
Merge from force_mount
2 Years Ago
Client now eliminates unsuitable mountables for force mount radial menu show check.
2 Years Ago
Distance & LOS checks
2 Years Ago
Prioritise potential mount targets by distancer
2 Years Ago
Redirect mount requests to any vehicle-parent when force mounting a player. Horse mount logic for restrained players to match vehicles (passenger only, never driver)
2 Years Ago
More wip
2 Years Ago
Initial work on force mounting restrained players