userAdam Wcancel

5,889 Commits over 2,253 Days - 0.11cph!

6 Months Ago
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6 Months Ago
Merge from naval_update
6 Months Ago
6 Months Ago
Corner hull
6 Months Ago
Boat building station deployable/item basic setup
6 Months Ago
Wall window
6 Months Ago
Doorway
6 Months Ago
Floor. Additional placeholder building station prefab.
6 Months Ago
Low wall, low barrier
6 Months Ago
Remove corner pieces
6 Months Ago
Triangle hull and wall test pieces.
6 Months Ago
Hull_square test
6 Months Ago
Add a separate boat planner for now.
6 Months Ago
6 Months Ago
Merge from snake_ping_fix
6 Months Ago
Fix NRE relating to ping leeway for console spawned players
6 Months Ago
Added item, very initial prefab setup.
6 Months Ago
Merge from snake_death_cleanup
6 Months Ago
Additional snake death cleanup.
6 Months Ago
WildlifeHazard visibility culling
6 Months Ago
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6 Months Ago
Added "Game - Quick Save Game (ALT+F5)" editor menu option. Saves game directly to "TestSaves/editor_quicksave.sav" without a file dialog box or confirmation to overwrite any existing file. Added "Game - Set GameSetup to load quick save" menu option which finds the scene's GameSetup object, ticks LoadSave and fills LoadSaveFile with the path to to the quick save file.
6 Months Ago
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6 Months Ago
Merge from main
6 Months Ago
Mixing/cooking table recipe book now shows items you can currently craft at the top of the list.
6 Months Ago
Additional UpgradingEnabled check
6 Months Ago
Cleanup
6 Months Ago
Merge from main
6 Months Ago
Merge from blowpipe_test_tweaks
6 Months Ago
Add outbreak scientist to AIArena
6 Months Ago
Added "entitycount" server command, returns ent count of specified name.
6 Months Ago
Only show error mesh highlight if no item upgrade placements are possible.
6 Months Ago
Setup external gate upgrade items wood->adobe and wood->stone Show item name and description in upgrade wheel.
6 Months Ago
Merge from main
6 Months Ago
Subtract anim change in 119596. Reload to idle_loaded_ads transition tweaks. aimingHeld bool setting tweak.
6 Months Ago
Merge from jungle_update
6 Months Ago
Merge from jungle_update
6 Months Ago
Simplify blowpipe animator, removing double deploy states. Fixes double deploy sound when loaded.
6 Months Ago
Add missing ViewmodelLower script to blowpipe
6 Months Ago
Merge from main
6 Months Ago
Merge from poison_ui_fix
6 Months Ago
Fix poison metabolism value not being serialized. Makes the poison vital UI actually work.
6 Months Ago
Basic support for multipe upgrade paths for a SimpleUpgrade entity. Test data: external wooden walls can now be upgraded to stone, adobe or ice walls via hammer upgrades. Still missing some functionality/checks.
6 Months Ago
Initial groundwork for multiple upgrade items.
6 Months Ago
wip simple upgrade reskinning
6 Months Ago
Bump snake bite slow duration from 4->6 seconds
6 Months Ago
Delete some commented blowpipe code
6 Months Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
6 Months Ago
Can now shield block snake attacks