userAdam Wcancel

6,967 Commits over 2,465 Days - 0.12cph!

37 Days Ago
Increase start height
37 Days Ago
Fix
37 Days Ago
Setup some placeholder art in the prefab, initial rotation.
37 Days Ago
Sync installed ugprades for the player's current workbench to the client. Show icons of any installed upgrades in workbench vital UI notification panel (wip, works but looks shit - Workbench level 1 only for now) Add placeholder icons for all upgrades.
37 Days Ago
Initial prototyping
37 Days Ago
Cache the highest level, most ugpraded workbench for player. Fixes a few bugs.
37 Days Ago
merge from workbench automated_tests
37 Days Ago
Test save, 11 workbenches, 9 with each individual upgrade equipped, two with four mixed each.
37 Days Ago
Merge from main
38 Days Ago
Merge from main
38 Days Ago
Automated test suite
38 Days Ago
Merge from visual_config
38 Days Ago
Setup all three workbench upgradeVisualPoints. Set as servercull.
38 Days Ago
Add placeholder placement transforms to Workbench1
38 Days Ago
Create placeholder visual prefabs for all upgrades. Link to them in their upgrade items.
38 Days Ago
38 Days Ago
Merge from test
38 Days Ago
Merge from main
39 Days Ago
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Merge from mfm2
41 Days Ago
attempt 2
41 Days Ago
wip/test merge from main
41 Days Ago
Refactor and additional fix
41 Days Ago
Don't open or process light radial menu if map is open
41 Days Ago
Merge from light_toggle_icon_fix
41 Days Ago
Fix light state not appearing on icon
41 Days Ago
Teleport boat fix
42 Days Ago
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