userAdam Wcancel

11,455 Commits over 3,561 Days - 0.13cph!

4 Years Ago
merge from main
4 Years Ago
Applied client editor brain nav shelved fixes.
4 Years Ago
Applied AI tool shelved changes
4 Years Ago
Deleted placeholder ScientistNPCAd.
4 Years Ago
updated ScientistNPC to match my placeholder. Updated oilrig test scene
4 Years Ago
Deleted the old placeholder TunnelDwellerAd prefab
4 Years Ago
replaced original tunnel dweller prefab (and updated my tunnel test scene)
4 Years Ago
merge from main
4 Years Ago
tunnel dweller prefab tweak
4 Years Ago
AIInformationGrid profiling and reworked array access
4 Years Ago
More profiling, bit of refactoring.
4 Years Ago
merge from main
4 Years Ago
more cleanup/fixes
4 Years Ago
Misc cleanup
4 Years Ago
Added a ton of extra profiling
4 Years Ago
some fixes/cleanup
4 Years Ago
delete commented code section
4 Years Ago
merge from tunneldweller
4 Years Ago
merge from main
4 Years Ago
Built support for restricting roam points to within a distance from home point into BaseNavigator. Bunch of roam/pathfinding tweaks and improvements. Roam point scoring updates/fixes. New tunnel dweller prefab updates (max roam distance etc).
4 Years Ago
4 Years Ago
4 Years Ago
initial setup/prefab/files
4 Years Ago
move the IAIAttack and IAISenses implementations from Scientist to Human
4 Years Ago
Moved AIStateContainer to a separate file
4 Years Ago
merge from main
4 Years Ago
track if an AIZ is sleeping
4 Years Ago
BaseNavigator now supports pause/resume. AI sleep/wake now pauses/resumes navigation and movement ticks.
4 Years Ago
merge from cleanup
4 Years Ago
4 Years Ago
merge from main
4 Years Ago
Another round of clean up and deleted some unused code/files.
4 Years Ago
Remove an unused test RPC. Codegen
4 Years Ago
merge from main
4 Years Ago
merge from brain cleanup
4 Years Ago
Refactored a bunch of design start/stop to a central place. Brain now remains clientside, updated prefab realm/removes.
4 Years Ago
Refactored a bunch of start/stop AI design functionality. Server now tracks the designing entity too, clears it on disconnect.
4 Years Ago
Removed some debug logging from AiLocationSpawner
4 Years Ago
client compile fix
4 Years Ago
Moved the CH47 patrol logic out of base patrol state.
4 Years Ago
merge from AI main
4 Years Ago
merge from main
4 Years Ago
Renamed animal folders, deleted TestAnimal prefab.
4 Years Ago
Renamed animal AI classes/files/designs.
4 Years Ago
more clean up
4 Years Ago
Added a ref to BaseNavigator in BaseAIBrain and removed all individual state get/caching of BaseNavigator.
4 Years Ago
Bunch of clean up/refactoring/optimizing
4 Years Ago
merge from main
4 Years Ago
formatting fix
4 Years Ago
wip sleepable