userAlex Webstercancel

2,621 Commits over 3,622 Days - 0.03cph!

4 Months Ago
3p lr300 - removed root bone animation data from mask to fix rotating weapon issue
4 Months Ago
updated 3p revolver override controller
4 Months Ago
player animator update - set add_breathe layer to use foot ik flag
4 Months Ago
updated world bow anims
4 Months Ago
updated rigged world bow model
4 Months Ago
added bow icon
4 Months Ago
w_revolver anims set to not include parent bone in anim data
4 Months Ago
w_revolver entity updates
4 Months Ago
new player mask, updated 3p revolver anim meta
4 Months Ago
3p anim organization, moving anims
4 Months Ago
legacy bow entity updates
4 Months Ago
3p bow prefab setup
4 Months Ago
viewmodel anim updates
4 Months Ago
vm legacy bow - set up viewmodel renderer
4 Months Ago
changed bow fabric mat from fade to cutout
4 Months Ago
legacy bow vm - ironsight updates, anims tweaked
4 Months Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
4 Months Ago
barrel attachment update
4 Months Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
4 Months Ago
vm reload updates
4 Months Ago
added icon
4 Months Ago
merge from main
4 Months Ago
3p m4 shotgun anim updates, setup override controller
4 Months Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
4 Months Ago
disabled animator on 3p entity
4 Months Ago
set up attachment positions
4 Months Ago
viewmodel prefab fixes
5 Months Ago
merge from main
5 Months Ago
Viewmodel renderer setup
5 Months Ago
updated ironsights
5 Months Ago
m4 shotgun - added admire
5 Months Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
5 Months Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
5 Months Ago
merge from main
5 Months Ago
lr300 override controller updates
5 Months Ago
legacy bow - initial prefab work
5 Months Ago
vm legacy bow - base rig and anim file
5 Months Ago
merge from main
5 Months Ago
updated delays for saloon door gestures
5 Months Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
5 Months Ago
Added effects to skinning knife effects folder
5 Months Ago
removed confusing additional skinning knife prefabs
5 Months Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
5 Months Ago
reduced push gesture delay
5 Months Ago
push door gesture update
5 Months Ago
replaced kick anim in animator, added additional avatar
5 Months Ago
lr300 holdtype override updates
5 Months Ago
updates to push gesture asset and gestures animator
5 Months Ago
set reverse close anim to play at same speed (2) as standard close anim in the animator
5 Months Ago
removed delay from saloon door anims