userAlex Webstercancel

2,094 Commits over 4,383 Days - 0.02cph!

50 Days Ago
merge from main
50 Days Ago
merge from main
57 Days Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
59 Days Ago
Aded headbob to waterwheel
2 Months Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
2 Months Ago
Updated Ik targets for computer station
2 Months Ago
Added 3p horseback turning anims and hooked up in player animator
2 Months Ago
merging medical syringe updates from refresh branch
2 Months Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
2 Months Ago
Updated armoured hatch anims to prevent wall clipping
2 Months Ago
merge from main
2 Months Ago
fixed 3p phonebooth hand offset bug
2 Months Ago
fixed up medical syringe, updated 3p anims, added anim events
2 Months Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
2 Months Ago
Added swimming sound events
2 Months Ago
Added locomotion footstep sound events
2 Months Ago
Hooked up fishing anims in main player animator
2 Months Ago
Edited mount positions for various chairs
2 Months Ago
removed old premergeOct 25 anim controller
2 Months Ago
fixed toolgun offset issues
2 Months Ago
fixed bandit relaxed idle issues
2 Months Ago
fixed hand clipping on slot machine
2 Months Ago
fixed 3p salvaged axe offset
2 Months Ago
Added Toms CAML textures and materials
2 Months Ago
initial rig export
2 Months Ago
added folders
2 Months Ago
merging medical syringe refresh to main
2 Months Ago
merging salvaged cleaver refresh to main
2 Months Ago
merge from main
2 Months Ago
adjusted inject self sound anim event
2 Months Ago
fixed offset holstered wooden shields
2 Months Ago
fixed offset piano sitting mount
2 Months Ago
fixed offset obsidian knife
2 Months Ago
fixed offset frontier hatchet holster position
2 Months Ago
updated faberge egg anims & controller
3 Months Ago
jungle rock offset fix
3 Months Ago
binoculars offset fix
3 Months Ago
fixed medieval/abyss/jungle ak holster and backpack positions
3 Months Ago
Fixed 3p flashbang player offset
3 Months Ago
fixed 3p skull player offset
3 Months Ago
fixed 3p cake offset
3 Months Ago
updated faberge egg H - added full rig - animated excavator
3 Months Ago
Folder cleanup and final tweaks - Set projectile to new mesh - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
3 Months Ago
merge from main
3 Months Ago
- Removed duplicate scripts from prefab - Updated collider - Set mesh for outline - Added correct rot to projectile to face forward when thrown
3 Months Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
3 Months Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events
3 Months Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
3 Months Ago
added mannequin poses
3 Months Ago
cannon fuse anim update