userAlex Webstercancel

2,042 Commits over 4,353 Days - 0.02cph!

2 Years Ago
removed delay from saloon door anims
2 Years Ago
push doors vm and 3p anim, added to v gestures and player animator
2 Years Ago
3p rifle aim pose, lr300 override updates
2 Years Ago
3p rifle stance mask updates
2 Years Ago
lr300 - weapon prefab and override controller updates
2 Years Ago
holster position updates for a few rifles
2 Years Ago
added rifle pose, set lr 300 to use in overide controller
2 Years Ago
stake - updated prefabs & positioning after model updates
2 Years Ago
added delay to bar door animation, added reverse anims, added anims to animator
2 Years Ago
stake - prefab updates
2 Years Ago
stake - viewmodel prefab renderer setup
2 Years Ago
stake - initial prefabs for viewmodel, worldmodel, entity, projectile, and item
2 Years Ago
added initial kick anim to player animator, added anim for frontier doors & animator (linked this in frontier doors prefab)
2 Years Ago
3p hmlmg hand clipping fix
2 Years Ago
viewmodel glove skinning fixes - diversuit skinning fixes - scientist suit skinning fixes - hazmat skinning fixes - boneknife base file update with correct bone positions - boneknife prefab updated - combat prefab updated
3 Years Ago
vm m249 skinning fix
3 Years Ago
hml ironsight updates
3 Years Ago
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3 Years Ago
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3 Years Ago
mining quarry - changed direction of scrolling uvs, prefab fixes
3 Years Ago
updated renderLOD settings on quarry track
3 Years Ago
fixed looping issues on W + A/D player parachuting anims
3 Years Ago
set up viewmodel prefab to use viewmodel renderer script, and set materials set up
3 Years Ago
3p launcher - updated positional offset & tweaked holstered position
3 Years Ago
further player anim skydiving updates
3 Years Ago
update to player skydiving anims
3 Years Ago
updates to player and chute anims
3 Years Ago
player anim updates, updated parachute rig (with handle fix bones) & updated anims, canopy fbx update, ik targets updated on deployed prefab
3 Years Ago
removing old anim file
3 Years Ago
player anim fixes
3 Years Ago
cleaned up launcher holdtype entity
3 Years Ago
updates to launcher vm prefab
3 Years Ago
file renaming
3 Years Ago
launcher vm prefab update
3 Years Ago
viewmodel prefab update
3 Years Ago
launcher vm - set up ironsights correctly ( still needs ui screen)
3 Years Ago
folder name change
3 Years Ago
deleted old 3p anim set
3 Years Ago
anim folder changes
3 Years Ago
override controller updates
3 Years Ago
initial launcher 3p anims and override controller setup
3 Years Ago
gave missile launcher worlmodel prefab correct collider bounds
3 Years Ago
added anim for canopy with handles tucked in
3 Years Ago
increased player input scale ( after dampening player anims)
3 Years Ago
player parachute updates
3 Years Ago
chute anims and animator update
3 Years Ago
added 1st pass handle anims for parachute, updated animator
3 Years Ago
changes to anim input and transition speed
3 Years Ago
added freefall chute open left & right to player animator blendtree
3 Years Ago
updated player gliding anims and hooked up in player animator