userAlex Webstercancel

2,094 Commits over 4,383 Days - 0.02cph!

3 Years Ago
set 3p rifle anims to use new avatar mask
3 Years Ago
added ik target to revolver.entity
3 Years Ago
lr300 wm reload- removed root bone in mask, ik target curve adjustments for deploy and reload
3 Years Ago
3p lr300 - removed root bone animation data from mask to fix rotating weapon issue
3 Years Ago
updated 3p revolver override controller
3 Years Ago
player animator update - set add_breathe layer to use foot ik flag
3 Years Ago
updated world bow anims
3 Years Ago
updated rigged world bow model
3 Years Ago
added bow icon
3 Years Ago
w_revolver anims set to not include parent bone in anim data
3 Years Ago
w_revolver entity updates
3 Years Ago
new player mask, updated 3p revolver anim meta
3 Years Ago
3p anim organization, moving anims
3 Years Ago
legacy bow entity updates
3 Years Ago
3p bow prefab setup
3 Years Ago
viewmodel anim updates
3 Years Ago
vm legacy bow - set up viewmodel renderer
3 Years Ago
changed bow fabric mat from fade to cutout
3 Years Ago
legacy bow vm - ironsight updates, anims tweaked
3 Years Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
3 Years Ago
barrel attachment update
3 Years Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
3 Years Ago
vm reload updates
3 Years Ago
added icon
3 Years Ago
merge from main
3 Years Ago
3p m4 shotgun anim updates, setup override controller
3 Years Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
3 Years Ago
disabled animator on 3p entity
3 Years Ago
set up attachment positions
3 Years Ago
viewmodel prefab fixes
3 Years Ago
merge from main
3 Years Ago
Viewmodel renderer setup
3 Years Ago
updated ironsights
3 Years Ago
m4 shotgun - added admire
3 Years Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
3 Years Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
3 Years Ago
merge from main
3 Years Ago
lr300 override controller updates
3 Years Ago
legacy bow - initial prefab work
3 Years Ago
vm legacy bow - base rig and anim file
3 Years Ago
merge from main
3 Years Ago
updated delays for saloon door gestures
3 Years Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
3 Years Ago
Added effects to skinning knife effects folder
3 Years Ago
removed confusing additional skinning knife prefabs
3 Years Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
3 Years Ago
reduced push gesture delay
3 Years Ago
push door gesture update
3 Years Ago
replaced kick anim in animator, added additional avatar
3 Years Ago
lr300 holdtype override updates