userAlex Webstercancel

1,871 Commits over 4,444 Days - 0.02cph!

3 Years Ago
merge from main
3 Years Ago
Viewmodel renderer setup
3 Years Ago
updated ironsights
3 Years Ago
m4 shotgun - added admire
3 Years Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
3 Years Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
3 Years Ago
merge from main
3 Years Ago
lr300 override controller updates
3 Years Ago
legacy bow - initial prefab work
3 Years Ago
vm legacy bow - base rig and anim file
3 Years Ago
merge from main
3 Years Ago
updated delays for saloon door gestures
3 Years Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
3 Years Ago
Added effects to skinning knife effects folder
3 Years Ago
removed confusing additional skinning knife prefabs
3 Years Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
3 Years Ago
reduced push gesture delay
3 Years Ago
push door gesture update
3 Years Ago
replaced kick anim in animator, added additional avatar
3 Years Ago
lr300 holdtype override updates
3 Years Ago
updates to push gesture asset and gestures animator
3 Years Ago
set reverse close anim to play at same speed (2) as standard close anim in the animator
3 Years Ago
removed delay from saloon door anims
3 Years Ago
push doors vm and 3p anim, added to v gestures and player animator
3 Years Ago
3p rifle aim pose, lr300 override updates
3 Years Ago
3p rifle stance mask updates
3 Years Ago
lr300 - weapon prefab and override controller updates
3 Years Ago
holster position updates for a few rifles
3 Years Ago
added rifle pose, set lr 300 to use in overide controller
3 Years Ago
stake - updated prefabs & positioning after model updates
3 Years Ago
added delay to bar door animation, added reverse anims, added anims to animator
3 Years Ago
stake - prefab updates
3 Years Ago
stake - viewmodel prefab renderer setup
3 Years Ago
stake - initial prefabs for viewmodel, worldmodel, entity, projectile, and item
3 Years Ago
added initial kick anim to player animator, added anim for frontier doors & animator (linked this in frontier doors prefab)
3 Years Ago
3p hmlmg hand clipping fix
3 Years Ago
viewmodel glove skinning fixes - diversuit skinning fixes - scientist suit skinning fixes - hazmat skinning fixes - boneknife base file update with correct bone positions - boneknife prefab updated - combat prefab updated
3 Years Ago
vm m249 skinning fix
3 Years Ago
hml ironsight updates
3 Years Ago
mining quarry - changed direction of scrolling uvs, prefab fixes
3 Years Ago
updated renderLOD settings on quarry track
3 Years Ago
fixed looping issues on W + A/D player parachuting anims
3 Years Ago
set up viewmodel prefab to use viewmodel renderer script, and set materials set up
3 Years Ago
3p launcher - updated positional offset & tweaked holstered position
3 Years Ago
further player anim skydiving updates
3 Years Ago
update to player skydiving anims
3 Years Ago
updates to player and chute anims
3 Years Ago
player anim updates, updated parachute rig (with handle fix bones) & updated anims, canopy fbx update, ik targets updated on deployed prefab
3 Years Ago
removing old anim file
3 Years Ago
player anim fixes