646 Commits over 4,018 Days - 0.01cph!
    
    
    
        
            
            
            
                
                Updated eoka & revolver wm prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added anim events to torch 'lit' vm anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added bone knife world model to reboot
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated boneknife prefab - model & player anims now working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated torch & bone knife icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added placeholder sliding player anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                Skinned & re-exported burlap trosuers + LODS with additional scale bones
 
                
                
                
                
                
             
         
        
            
            
            
                
                re-populated burlap trousers prefab (as mesh update broke it)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated burlap trouser scale bone positions
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated burlap trouser scale bones
 
                
                
                
                
                
             
         
        
            
            
            
                
                fiixed issues with hazmat pants mesh + added scale bone for waist
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed hazmat pants prefab ( which broke when updating the mesh)
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked mesh to remove clipping
 
                
                
                
                
                
             
         
        
            
            
            
                
                created bow_tier1 materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated anims, model, prefab & anim controller for view model bow
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added player flinch anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added first pass bota bag player anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated bow & arrow icons
 
                
                
                
                
                
             
         
        
            
            
            
                
                added world bota bag model to reboot
 
                
                
                
                
                
             
         
        
            
            
            
                
                Created wm bota bag prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated bow world model & prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                moved postion reset scale values on thompson wm
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated thompson wm prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed player animation holdtype layer naming
 
                
                
                
                
                
             
         
        
            
            
            
                
                added hold & overlay shotgun layers (using rifle anims for now)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added world models for:
wooden spear
stone spear
salvaged icepick
salvaged hammer
salvaged axe
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added initial salvaged weapon prefabs ( before they delete themselves again)
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed salvaged axe holdtype
 
                
                
                
                
                
             
         
        
            
            
            
                
                Repositioned salvaged weapons & spears for player animation prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added blend trees to shotgun player holdtype
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added syringe world prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed waterpipe shotgun world model & updates to prefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tweaked bow ironsight ( zooms in less & stays focused on target after firing)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed wm prefabs for salvaged tools (as they'd somehow broken again)
 
                
                
                
                
                
             
         
        
            
            
            
                
                implemented new stone hatchet & updated anims/prefabs/materials 
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated stone hatchet icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated player bota bag drink anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                deleted old stone hatchet materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                re-rigged stone hatchet view model with updated model
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated stone hatchet vm prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed target bone for melee & tool weapons & re-positioned them (to fix weapons leaving hands)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added alternate attacks for rock & hammer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed issue with impact sounds not working on the hammer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added anim events to rock vm
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated alt attacks for vm hammer & rock
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added alternate attack for torch & updated controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made all current player gestures loopable (so player can stay in this state if desired) for wave / thumbsup / point / unarmed / danger
 
                
                
                
                
                
             
         
        
            
            
            
                
                added player gesture anims ( surrender / hurry up)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Exported new player gesture anims (shrug / victory) & set up clips