userAlex Webstercancel
branchrust_reboot/maincancel

646 Commits over 4,018 Days - 0.01cph!

11 Years Ago
Added new player gestures to mechanim, created parameters
11 Years Ago
Added viewmodel bob to pickaxe prefab
11 Years Ago
Fixed issue with medical syringe leaving hand during player anims
11 Years Ago
Exported new player gesture anims ( 'you chicken? ' & 'I'm freezing here") & set up clips
11 Years Ago
Added gesture anims to mechanim, created cold & chicken parameters
11 Years Ago
improved view model hammer anims
11 Years Ago
Added 1st pass player 'pickpocket' anim & set up clips
11 Years Ago
Set up pickpocket mechanim states & added 'loot' parameter
11 Years Ago
Added player looting anim & set up clips
11 Years Ago
changed clips for player gesture anims
11 Years Ago
re-added player gestures to mechanim & deleted unrequired params
11 Years Ago
removed mechanim flinch transitions
11 Years Ago
re-added drink to mechanim gestures layer
11 Years Ago
improved rock player idle
11 Years Ago
updated player weapon idles ( rock / pickaxe / bow / rifle / pistol / spear )
11 Years Ago
tweaked hammer vm anims
11 Years Ago
tweaked rock vm anims
11 Years Ago
tweaked bolt rifle vm deploy anim
11 Years Ago
tweaked bone knife vm anims
11 Years Ago
Added vm bob to bone knife prefab
11 Years Ago
Fixed position issues with 3rd person weapons
11 Years Ago
fixed issues with torch controller ( was selecting wrong anims & length of blends were causing issues between states) Updated Torch vm anims
11 Years Ago
Fixed new issue of not being able to hit objects with torch when lit
11 Years Ago
Changed torch animator so both lit & unlit states work on one layer
11 Years Ago
Updated torch vm anims, changes to anim controller
11 Years Ago
Updated anim events for vm rock attacks
11 Years Ago
Updated salvage axe attack2 hit anim
11 Years Ago
Added simplified salvage axe idle, updated blends on controller
11 Years Ago
Fixed issues with torch 3rd person anims/effects not working properly (player controller)
11 Years Ago
Added lit torch deploy animation
11 Years Ago
Fixed torch issues (being in unlit position when lit)
11 Years Ago
Added skinned male variant head with LODS
11 Years Ago
changed head file name
11 Years Ago
Added 1st pass player wounded animation
11 Years Ago
Updated player wounded anim & .meta
11 Years Ago
Revised to previous Salvaged axe vm Idle as it has been overwritten
11 Years Ago
Changed holdtypes to better match salvaged axe / icepick weapons
11 Years Ago
Updated player wounded fbx
10 Years Ago
Re-created blend tree for 3rd person torch locomotion as it had been overwritten on the controller
10 Years Ago
Updated holdtype for wm salvaged icepick
10 Years Ago
Updated vm hatchet anims & removed left hand visible when running
10 Years Ago
Updated blends on vm hatchet controller
10 Years Ago
more updates to vm stone hatchet anims & controller
10 Years Ago
Added rigged & roughly skinned head2 variant (no blends or lods)
10 Years Ago
Improved bow aiming (arrow now points to center of screen)
10 Years Ago
Updates to vm bow anims & controller
10 Years Ago
Skinned & rigged new head2 variant ready for testing (no lods or blends)
10 Years Ago
Added head 2 textures & created 1st pass player2 skin material
10 Years Ago
Added head2 prefab (in case it's needed)
10 Years Ago
Added to devlist