1,664 Commits over 3,837 Days - 0.02cph!
anim updates, rigged world model, override controller, world animator
prefab, controller, and anim updates
updates to viewmodel prefab
lmg - updates to base export and anims, added initial vm prefab
initial files and animator
prebuilt vm weapon prefabs
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lr300 vm sprint anim test
added base camMotion rig file and camera anim tests
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vm zipline test - anims and animator
zipline player anim updates, updated ik target positions on zipline mountable prefab
player animator transition state test
player idle to zipline transition anim
zipline player anim updates
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updated player keycard override controller with same idle pose as other weapons
fixed feet glitch on player attack intros
updates to player keycard anims & override controller
added new params (forwardReaction and rightReaction) for driving, hooked up to reaction anim blendtree, removed reaction state and transition from sitting state
3p keycard - Added holdtype, override controller & anims
vm keycard - fixed clipping issues when wearing gloves
Added vm driving test anim, animator, prefab, relevant new scripts from Jarryd, and set snowmobile driver seat to use new driving vm prefab
directional driver reaction anims, updated animator with reaction layer
fix for ice skin not following model correctly in 3p
snowmobile driving - adjusted transition in/out for reaction, also slowed down in the animator
Snowmobile player reactions - Added override player controller
added nw/ne/se/sw lean anims for driving, added to blendtree in the animator
snowmobile - updated hand posing on driving anims to fix clipping issues, added reaction anim test
Snowmobile - reduced length of vertical bars on spindles and raised leaf springs on model and lods (for Bill to add more suspension travel)
replaced snowmobile driver pose with a blendtree for leaning tests
updated snowmobile driver pose for an anim, also added leaning anims
updated ik hand positions
updated snowmobile rig for rear suspension tests, updated skinning on all models
reduced head look so it's not so extreme
updated snowmobile model with rig and anims, added animator
snowmobile driver leaning anim tests
frame range update for snowmobile shooting anim
updated ik targets on hands to reduce broken wrists