1,794 Commits over 3,988 Days - 0.02cph!
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▅▇▇█▉ ▅▆▅█▄█▋ ▉▊▆▊▉ ▌█▊▄▋ ▉▇▋ & █▆▄▉
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added protect anim & clips
Split up horse idle into separate anims (to reduce repetitiveness), added more variants & updated animator
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
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Paddle viewmodel
- Fixed bug with vm vanishing during attack anim
- Added admire anim & hooked up in animator
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dog animator & anim updates
turning tests, adding layer & param to animator
Dog -anim updates, re-exported anims with added eyelid bones
1st pass dog anims and animator
vm molotov cocktail - fix for fingers clipping jar
fix for molotov projectile
fix for locomotive driver pose, updated ik target for lever
re-exported locomotive player anim