userAlex Webstercancel
reporust_rebootcancel

1,811 Commits over 4,049 Days - 0.02cph!

2 Years Ago
fix for floating bullet issue while in ADS
2 Years Ago
ice throne - player anim update
2 Years Ago
vm wrench pipe fixes
2 Years Ago
pipe wrench vm tweaks, renderer fixes, setup 3p holdtype
3 Years Ago
pipe wrench viewmodel - base file, anims, controller, updated vm prefab to use new files
3 Years Ago
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3 Years Ago
SAP - mask edits to fire anims, updated base file with bullet now skinned, updated slide pose with bullet hidden
3 Years Ago
updated m92 slide pose, updates to controller
3 Years Ago
slide state changes for p17, SAP, and m92 (wip)
3 Years Ago
vm python - hammer is now in forward position by default
3 Years Ago
dog animator updates
3 Years Ago
vm m92 - fix for vertical sway in ADS
3 Years Ago
dog idles and panting anim
3 Years Ago
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3 Years Ago
added attack anims
3 Years Ago
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3 Years Ago
added protect anim & clips
3 Years Ago
Split up horse idle into separate anims (to reduce repetitiveness), added more variants & updated animator
3 Years Ago
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
3 Years Ago
controller updates
3 Years Ago
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