userAlex Webstercancel
reporust_rebootcancel

1,794 Commits over 3,988 Days - 0.02cph!

6 Years Ago
Added test player animator, bools & updated clips of some anims
6 Years Ago
player animator update - Added emotes base state, emote bool, blendtree setup
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
gallop update
6 Years Ago
updated horse idle
6 Years Ago
updated horse idle
6 Years Ago
horse updates: - updated walk to start/end in the passing position - tweaked blend in/out transition points - added looping idle - fixed hair clipping on walk
6 Years Ago
tweaked horse blend times on controller
6 Years Ago
added 1st pass horse eating anim, added to animator
6 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
6 Years Ago
horse updates turnpose - more head lean gallop - reduced mane movement walk - reduced head nodding animator - tweaked transition blend time/points
6 Years Ago
horse turn update
6 Years Ago
horse turnpose rear
6 Years Ago
combat vm knife anim & prefab updates
6 Years Ago
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6 Years Ago
vm bow update
6 Years Ago
fixed bow holdtype rotation edited 3p poses
6 Years Ago
bow folder cleanup, 3p anim tweaks
6 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal
6 Years Ago
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6 Years Ago
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6 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
6 Years Ago
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6 Years Ago
wip - added vertex colour to underwater vines
6 Years Ago
static vines mesh
6 Years Ago
Vines mesh, anims and texture
6 Years Ago
updates to MGL 3p relax poses & override controller
6 Years Ago
3p relax anims for MGL
6 Years Ago
fixed MGL admire /ironsight bug
6 Years Ago
fixed issue with 3p flamethrower reload
6 Years Ago
gl asset folder clean up
6 Years Ago
vm knife clipping fixes added unique animator updated viewmodel prefab to use new animator
6 Years Ago
MGL ADS fire anim + controller setup Admire anim anim updates
6 Years Ago
GL holdtype deploy and reload anims
6 Years Ago
grenade launcher holdtype setup holdtype anims override controller entity updates ( bounds, parented hand) world model update ( scale and rotation) world model prefab setup
6 Years Ago
gl vm updates, entity reload timings
6 Years Ago
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6 Years Ago
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