userAlex Webstercancel
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1,664 Commits over 3,837 Days - 0.02cph!

6 Years Ago
Paddling anims Animator parameters for sitting state blendtree holdtype setup and placeholder anims entity prefab world model prefab & setup
6 Years Ago
merge from main
6 Years Ago
vm paddle initial setup
6 Years Ago
keycard vm updates
6 Years Ago
Added keycard vm setup
6 Years Ago
paddle changes
6 Years Ago
merge from main
6 Years Ago
name and folder changes
7 Years Ago
Added world model and entity ore prefabs adding ore folders moved ore model fbx, textures and material to weapons folder
7 Years Ago
- Player anims - Added blendtrees to playeranimator - Added freefall ,openParachute, and landing bools to playeranimator
7 Years Ago
Fixed issue with vm rock idle popping
7 Years Ago
Updated 360 shooting pose
7 Years Ago
reverted back to original style player wounded ( which starts in an offest position and ends on the origin)
7 Years Ago
wounded player anim fix
7 Years Ago
updated kneeling aanim
7 Years Ago
Added kneeling version of 360 anim to player controller Added deadzones to anim
7 Years Ago
updated sitting 360 shooting anim, added kneeling version test ( keeping head at same level)
7 Years Ago
vehicleAimYaw param added to player animator Replaced boat passenger pose with shooting 360 test anim set sitting state speed to 0, check cycleOffset flag, param set to vehicleAimYaw
7 Years Ago
updated wounded animation starting position, made current desired time range loop
7 Years Ago
updated generic sitting pose to avoid hands clipping
7 Years Ago
pose re-export
7 Years Ago
Added generic sitting pose
7 Years Ago
updated passenger pose
7 Years Ago
edited steering pose, added passenger pose, added pose to animator
7 Years Ago
player animator blendtree updates and poses
7 Years Ago
rock vm tweaks
7 Years Ago
Fixed vm torch not hitting centre of screen, tweaks to anims
7 Years Ago
vm crossbow wobble fix
7 Years Ago
vm anim updates
7 Years Ago
admire updates
7 Years Ago
vm admire updates
7 Years Ago
Admire updates
7 Years Ago
updated admires
7 Years Ago
vm admire updates
7 Years Ago
Beancan grenade admire fix
7 Years Ago
Bone knife admire fix
7 Years Ago
vm admire updates
7 Years Ago
admire updates
7 Years Ago
admire fixes
7 Years Ago
vm admire updates
7 Years Ago
admire anim updates
7 Years Ago
admire anim updates
7 Years Ago
vm admire updates
7 Years Ago
animator setup - added admire triggers, conditions & transition networks
7 Years Ago
1st pass admires (added to existing _anim files)
7 Years Ago
Admire animations - adding more to DB - 1st Pass
7 Years Ago
Admire animations - adding more to DB
7 Years Ago
Admire animations - adding to DB
7 Years Ago
viewmodel prefab update - removed 'apply root motion' from animators
7 Years Ago
prefab error fix for hammer & rock vm