2,909 Commits over 4,018 Days - 0.03cph!
turning tests, adding layer & param to animator
Dog -anim updates, re-exported anims with added eyelid bones
new base dog rig files, all referencing updates
dogmesh.mb new using 2023 version
eyelid rotation offsets, added 2023 mesh file ( both commits for dog rig)
source updates, added export script
1st pass dog anims and animator
dog rig source file & script updates
rig source files, updated dog mesh source
vm molotov cocktail - fix for fingers clipping jar
fix for molotov projectile
fix for locomotive driver pose, updated ik target for lever
re-exported locomotive player anim
locomotive sitting anim source
locomotive updates
- Added driver sitting anim
- Added pose to player animator
- Updated player enum mount poses
- Set driver prefab to use new mountpose
vm molotov cocktail - 2nd pass anims & animator updates
removed unused molotov prefab
renamed flashbang and molotov world models to match convention
3p molotov anims, entity setup, override controller
flashbang,viewmodel update
1st pass flashbang.viewmodel