2,909 Commits over 4,018 Days - 0.03cph!
Added 1st pass Ape taunt anim
Added WIP ape taunt anim (source)
Added Ape 'smash' special move
Updated optimisation settings on Ape_win_02
Fixed torch issues (being in unlit position when lit)
Added lit torch deploy animation
Updated Ape lose anim source
Added Ape 'roar' special move
Added Trainer forehand lob anims
Fixed issues with torch 3rd person anims/effects not working properly (player controller)
- Updated vm salvage axe attack2 hit source anim
- Renamed axe idle to idle_rare, added simplified idle
Updated torch vm source files
Added simplified salvage axe idle, updated blends on controller
Updated salvage axe attack2 hit anim
Updated anim events for vm rock attacks
Updated WIP Ape lose anim (source)
Added Ape forehand & backhand volley anims
Added WIP Ape lose anim (source)
Updated Trainer_backhand_volley_stretch & anim event position
Updated torch vm anims, changes to anim controller
Changed torch animator so both lit & unlit states work on one layer
Fixed new issue of not being able to hit objects with torch when lit
Added initial WIP Ape serve idle (source)
Made Trainer volley_stand same length as body & stretch anims
Updated Trainer_forehand_volley_stand hit frame to match body & stretch volleys
Updated anim event & clip length
Updated Trainer_forehand_volley_stretch_med.fbx now merging issues resolved
Made Trainer_forehand_volley_stretch_med 'stretch' further (source)
Updated Ape run intro /loop/outro & .meta
Updated .meta clip info for run south east
Worked into run south east intro & outro
fixed issues with torch controller ( was selecting wrong anims & length of blends were causing issues between states)
Updated Torch vm anims
Updated bear trap anims source file
Added & skinned lods for bear trap world model
Worked into Run north intro & outro, changes to main loop (source)
Worked into run west intro & outro, updated .meta
Worked into run east intro & outro
Worked into run south intro & outro
Tweaks to forehand stand anim
Added more translation to forehand dive
Re-introduced x trans to backhand dive anim
Updated win 02 source anim & exported fbx
Updated Ape match win anim
Committing initial win02 source anim
Re-exported backhand body shot without motion bone translation