248,642 Commits over 3,928 Days - 2.64cph!

11 Years Ago
Fixed fuckups from last night's commits
11 Years Ago
11 Years Ago
-made some improvements to some of the animations for the hatchet, and bolt action. Also tweaked the playback values so the weapons don't look like they're being swung by a 75 year old man with arthritis.
11 Years Ago
22.5% more trees.
11 Years Ago
EAC update
11 Years Ago
Cooking/Spoiling now works again
11 Years Ago
Handle stackable variable properly
11 Years Ago
Deploying from a stack now doesn't use entire stack
11 Years Ago
Burnable/Fuel, removed redundant bullshit
11 Years Ago
Fixed item containers not creating
11 Years Ago
Made context menus work again
11 Years Ago
-new flashlight animations
11 Years Ago
Updated items from newly modular item site - this breaks everything
11 Years Ago
Removed AI entity decision lerping
11 Years Ago
Fixed command line values not being set
11 Years Ago
Fixed NREs when calling HTML functions before it's ready
11 Years Ago
Cooking pot for the campfire with LODs.
11 Years Ago
Deleted test file
11 Years Ago
added BorderlineHD, made the playerprefs scores game-specific
11 Years Ago
Updated localization
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Test Test :)
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
tweaked some of the animation speeds for some of the weapons.
11 Years Ago
Testing triggers
11 Years Ago
Testing triggers
11 Years Ago
AI entity-wide layer mask for faster physics queries
11 Years Ago
AI context map refactoring
11 Years Ago
AI follow tweak
11 Years Ago
AI obstacle avoidance fix
11 Years Ago
AI context map utility methods
11 Years Ago
AI movement prediction improvement