branchrust_reboot/main/travelling_vendorcancel
7 Commits over 0 Days - ∞cph!
Clear now-missing component in RealmedRemove, and remove unused LODGroup
Set up the vehicle world + detailed collider sets
Moved the front force trigger to a separate GameObject
Fix travelling vendor code compilation when in client or server only modes
Merge main -> travelling_vendor (client compile fixes)
Merge main -> travelling_vendor