branchrust_reboot/maincancel

34,710 Commits over 4,474 Days - 0.32cph!

59 Days Ago
Merge from M16A2
59 Days Ago
merge from wiretool_cave_fix
59 Days Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
59 Days Ago
Fixed torch attack animations not working on non local players
59 Days Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
59 Days Ago
Fix scientists appearing on roofs
59 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
60 Days Ago
bdu protection pass
60 Days Ago
added m16a2 icon
60 Days Ago
m16 3 round burst fire only
60 Days Ago
merge from shelves_fixes
60 Days Ago
m16 and bdu loot
60 Days Ago
merge from hackweek_map_incomplete_dl_fix
60 Days Ago
merge from nvidia_reflex_support_check_fix
60 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
60 Days Ago
Loot spawn gen: bdu pants m16
60 Days Ago
Fixed torch using the industrial torch attack sound
60 Days Ago
fixed supply drop ballistic era
60 Days Ago
merge from wiretool_cave_fix
60 Days Ago
Merge from PlayerRigUpdate2
60 Days Ago
Merge from ballistic_helmet_weight_fix
60 Days Ago
S2P all floating cities, fixes missing mannequin meshes
60 Days Ago
Merge from industrial_dlc
60 Days Ago
Merge from mortar_prototype (fixes mortar animations)
60 Days Ago
Fix editor only NRE when playing first person sounds
60 Days Ago
Fix
60 Days Ago
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
2 Months Ago
merge from wiretool_cave_fix
2 Months Ago
merge from consoleinputfield_fix
2 Months Ago
merge from resourcedispenser_allocs
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
merge from PlayerRigUpdate2
2 Months Ago
50cal_animation_improvements -> main
2 Months Ago
merge from torchholder_indsutrialtorch_fix
2 Months Ago
Phrase update
2 Months Ago
merge from premium_rebrand
2 Months Ago
deployable_snapping_settings_fix -> main
2 Months Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
2 Months Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
2 Months Ago
Fix old scientists and animals ending up on roofs
2 Months Ago
merge from skinviewer_viewmodel
2 Months Ago
merge from industiral_dlc
2 Months Ago
merge from skinnables_icons_fix
2 Months Ago
merge from skinnables_icons_fix
2 Months Ago
merge from premium_rebrand
2 Months Ago
industrial_conveyor_network_optimize -> main
2 Months Ago
network_analyser_rebuild -> main
2 Months Ago
Merge from props_usage
2 Months Ago
Fixed IconRender scene using the old UI input system module
2 Months Ago
merge from keyboard_layouts_fix