userBill Bcancel
branchrust_reboot/maincancel

1,552 Commits over 1,735 Days - 0.04cph!

2 Years Ago
Set the new dropsLoot bool to true by default on StorageContainer (match old dropChance behaviour)
2 Years Ago
Extra null check + convert EntityFuelSystem to used the typed version of EntityRef
2 Years Ago
Merge FloatingBackpack -> Main
2 Years Ago
All vehicles with storage now drop that storage when destroyed (rowboat, RHIB, hot air balloon, both submarines, modular cars). Modular cars already did this, but the others did not. Note this does not include fuel, or modular car engine parts. Renamed carsdroploot convar to vehiclesdroploot - now affects all listed vehicles.
2 Years Ago
Merge MountedLookAtOverride_reinstate -> Main. Fixes head look bug and allows head look to show up in a lot more mounted situations.
2 Years Ago
Fixed IsOnThisModule method benig broken after the SleeperMounting merge
2 Years Ago
Rename needsVehicleTick back to isMobile, and make it always true for BaseVehicle and its subclasses (this makes it true on CardTable and Sofa unnecessarily, but better that than have it unticked by mistake elsewhere)
2 Years Ago
Fixed modular cars not using fuel after recent changes
2 Years Ago
Don't auto-load a save on BillBTestMap
2 Years Ago
▊▊▅ ▇▌▍ ▊▍▅▄█ ▆▄▉ ▅▅▆▇▍▆▉▉ ▌▌▉█, ▇▉▄ ▌█▌█▄▄▌█▋▉ ▄▌▍ ▇▇█▌▇▇ ▄█▄█
2 Years Ago
Change MLRS username overflow mode from Ellipsis to Truncate, since the font we use now has no ellipsis.
2 Years Ago
Move a variable
2 Years Ago
Move all BradleyAPC.Targeting code inside #server, move AlwaysAllowBradleyTargeting check to server-side only
2 Years Ago
Updates to BillBTestMap
2 Years Ago
Fixed vehicle sub-entities doubling up on the client side
2 Years Ago
Merge VehicleUpdates -> Main, let's try this again
2 Years Ago
Revert the accidental revert of the revert. Subtracts 66868.
3 Years Ago
Revert 66868. Was causing trouble with PrefabAttributes that tried to double-process when already destroyed.
3 Years Ago
Allow prefab pre-processing to include sub-entities. Fixes nested entities on vehicles not stripping client/server-only components. Need André to review this.
3 Years Ago
Merge misc_improvements -> Main
3 Years Ago
Merge IntegrateVehicleSubEnts -> Main
3 Years Ago
Fix ProjectSettings set to CLIENT
3 Years Ago
Merge MLRSUpdates -> Main
3 Years Ago
Fixed MLRS realigning bool not handling negative values on the server
3 Years Ago
Give the card table pot storage a working loot panel reference as well, though it shouldn't matter as this storage is never accessed by players.
3 Years Ago
Fixed ridable horse corpses not being lootable.
3 Years Ago
Merge generic_large -> Main. "Re-add generic_large loot panel with 42 slots (for modders)"
3 Years Ago
Fix BaseMountable PlayerIsMounted checking _mounted instead of player.GetMounted()
3 Years Ago
Fix for modded servers that have modified the maximum stack size, where players then load >12 rockets into an MLRS, and the MLRS tries to shoot rockets that it doesn't have tubes for, causing IndexOutOfRangeException in FireNextRocket.
3 Years Ago
█▉▌ ▌▌▉▄▋▉▆▊▄▅▄▉██▇▌ ▅▇▌▆█▆▇▋ ▄▉▋ ▄█▉█▌▇▇█▅▋▄█ ▉▄▅▄▇▊▅▆ ▍█ ▊▅▇ ▉▆▇▉▉▌ ▍▆▋▅▅▉▋ ▆▆ ▅▍ ▆▅▄ ▍▇▆▆▆▄. ▅▍▇▌▉ ▌█ ▅▆▄ ▍▌▊▍▅▆ ▋▌▍ ▉▉▇▍▄▍ ▆▉▅▇ ▆▄▅▇▉▊-▍▍▍▊ ▇▅▉▍▅▅▅.
3 Years Ago
Fix PatrolHelicopter removing its VehicleWorld collider on the server instead of on the client. Fixes it not taking any damage from server-side rockets.
3 Years Ago
Set aiming module slot max stack size to 1
3 Years Ago
Fix bugs with MLRS rocket inventory: - Fix ammo stack item occasionally being used with amount == 0 (would end up leaving one rocket unfired) - CanFire now also checks IsBroken
3 Years Ago
MLRS: Don't allow fixcars while rockets are firing
3 Years Ago
Fix 'fixcars' command loading one stack of 12 rockets, allowing for MLRS overloading.
3 Years Ago
Merge incendiary rocket fix -> Main
3 Years Ago
Merge DMb -> Main. MLRS is feature complete, all known bugs fixed at this point.
3 Years Ago
Merge DMb -> Main
3 Years Ago
Merge DMb -> Main
3 Years Ago
Merge DMb -> Main. Fixed MLRS not interacting.
3 Years Ago
Merge DMb -> Main
3 Years Ago
Merge DMb->Main.
3 Years Ago
Merge Save218 -> Main
3 Years Ago
Manifest full rebuild
3 Years Ago
Removed the temporary camper car that was used for testing last month (3module_camper_temp).
3 Years Ago
Fixed ore node sparkles occasionally appearing in the air away from the node
3 Years Ago
█▇▇▌▅▋ ▌▊▋▅▍: "▄▆▋▄ ▆▉▍▉▆█▋ ▄▅▉▊-▇▍▇▌▊▋▌▇▄ ▍▊ ▋▄▄▅▇▉▊ ▇█▅▇█▇▇ ▆▊ ▅▄▊▇▅▆▉▇▍▆ ▌█▆ ▆▍▊▄▉▋▍ █▅ ▅▆▇▌ ▅▉▄." █▍▉█ ▄▋▆▇▉ █▉ █▋▅▄▊▆ ▄▅▅▋▇▌▉ ▆▆▍▍ █▄▇▄▄▇█▆ ▇▄▆ █▊▆▉ ▄▆▉▋▍▄ ▊▅▋▍▇▆ ▄▄▍▆.
3 Years Ago
Merge ArrowCamperFix -> Main
3 Years Ago
Fixed ID on captainslog.item, was duplicated from vodkabottle.item
3 Years Ago
Fixed TackleBox prefab having the wrong PrefabID