branchrust_reboot/maincancel

34,437 Commits over 4,201 Days - 0.34cph!

58 Days Ago
merge from chandelier_groundwatch
58 Days Ago
merge from bag_label_update_fix
58 Days Ago
merge from bag_label_offline_fix
58 Days Ago
OrientableLight 5 power
58 Days Ago
Merge: from steamworks_posix_fix - Bugfix for mods not beign able to work with Steamworks.Linux.dll - we go back to shipping Posix.dll Tests: Built server standalone for Windows and Linux from Windows
58 Days Ago
Merge: from baseplayer_serverupdateparallel - Optim: reducing allocs for UsePlayerUpdateJobs 2 codepath as much as possible(I think) Tests: a bunch of 2p session on Craggy with UsePlayerUpdateJobs 2 and various interactions(occlusion, shooting, connect-disconnect)
58 Days Ago
Fix missing terrain on tutorial island by reverting the material to be non-instanced.
58 Days Ago
relax wall cabinet placement, able to place 2 side by side with ease in a 1x1
58 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for slow metabolism and slow hostile timer accumulation on drawn weapon Tests: compared healing rates of large medkit between UsePlayerUpdateJobs 0 and 2
58 Days Ago
Hazmat suit despawn rarity set
59 Days Ago
merge from decor_lighting_dlc
59 Days Ago
merge from dunes_barricade_fix2
59 Days Ago
merge from scrap_heli_gibs_fix_2
59 Days Ago
Fixed despawn rates for: M15 Pilot suit Abyss hazmat
60 Days Ago
merge from decor_lighting_dlc
2 Months Ago
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2 Months Ago
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2 Months Ago
Merge from baseplayer_serverupdateparallel - Optim: reduce GC allocs by 60% when creating tasks for UsePlayerUpdateJobs 2 - Optim: skip occlusion queries for pairs of same players (affects all modes) Tests: 2p tests on Craggy + 2k procgen with UsePlayerUpdateJobs 0/1/2 (covered spawning, sleeping, killing and occlusion kicking in)
2 Months Ago
merge improve_mixingtable_drop_visibility to main
2 Months Ago
merge fix_torch_underwater to main
2 Months Ago
merge fix_worldsize_skipdomainreload to main
2 Months Ago
fix_tree_marker_color_ui
2 Months Ago
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2 Months Ago
label_fix_2 -> main
2 Months Ago
merge from ceilinglight_fix
2 Months Ago
Phrase contexts
2 Months Ago
Phrase update
2 Months Ago
merge from mil_tunnel_terrain_ignore_fix3
2 Months Ago
merge from decor_lighting_dlc/storepage
2 Months Ago
merge from gutting_stacksize_fix
2 Months Ago
merge from tool_storage_phrase
2 Months Ago
merge from spas12_vm_ironsights
2 Months Ago
merge from homing_gesture_fix
2 Months Ago
merge from Ak_Missing_dryfire_sounds
2 Months Ago
merge from store_double_fix
2 Months Ago
merge from decor_lighting_dlc/fluorescentlight_skin
2 Months Ago
Merge from foliage_displacement_improvements
2 Months Ago
label_fix_2 -> main
2 Months Ago
label_fix_2 -> main
2 Months Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
2 Months Ago
label_fix_2 -> main
2 Months Ago
label_fix_2 -> main
2 Months Ago
merge from decor_lighting_dlc/storepage
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge from fix_metalplate_icon --> main
2 Months Ago
merge nvg_fix to main
2 Months Ago
team_bag_label_fixes -> main
2 Months Ago
merge from respawn_wet_proposed_fix --> main
2 Months Ago
merge from decor_lighting_dlc/storepage
2 Months Ago
merge glass_fix_resourcerefs to main