branchrust_reboot/maincancel

39,343 Commits over 4,566 Days - 0.36cph!

39 Days Ago
merge from improved_event_saveloading
39 Days Ago
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39 Days Ago
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40 Days Ago
merge from render_pipeline_testing
40 Days Ago
merge from render_pipeline_testing (various fixes)
Rin
40 Days Ago
merge from fuse_clan_score_fix
40 Days Ago
merge from hab_armor_LOD_fix
40 Days Ago
arrowhead_load_fix_2 -> main
Rin
40 Days Ago
merge from glass_ar
41 Days Ago
set rig to none and disabled animation import on 31 workbench upgrade fbxs including their gibs, none of them contain a rig or animation and generic rig was adding a dead animator to every model root
41 Days Ago
fixed efficiency upgrade coming in way too big. last lod was okay - must have been in local mode on lod 2 when applying the transforms in blender (they have to be all visible)
41 Days Ago
Merge from modular_car_handling_improvements
41 Days Ago
update flashlight icon
41 Days Ago
Phrase update
41 Days Ago
merge from demo_ui_2
41 Days Ago
merge from storepage_crystalAR
41 Days Ago
Merge: from async_serveroccl_gen - Bugfix for exception about profiler being not available on server boot Tests: booted craggy
41 Days Ago
radwater_buff_2 -> main
41 Days Ago
checked Prevent Breaking Down on steam item for crystal ARs
41 Days Ago
Merge: from mt_snapshot_saving - Bugfixes for saving corpse and skipped storage boxes in Jobs 4 mode Tests: spawned and interacted with them
41 Days Ago
champagne mortar icon tweak
41 Days Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
41 Days Ago
Merge from effect_recycle_glass_fix
Rin
41 Days Ago
merge from underwaterlabs_monument_blockers
41 Days Ago
merge from medical_honey_bandage
41 Days Ago
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
41 Days Ago
fixed missing back faces of hide poncho world model and optimised lods so last lod is sub 100 triangles
41 Days Ago
fix to recycle and efficiency worldmodel upgrades for missing faces
41 Days Ago
merge from advanced_wooden_crate_gib_fix
42 Days Ago
merge from render_pipeline_testing
42 Days Ago
Merge from footstep_heavy_armour_fix
42 Days Ago
Merge from tc_auth_group_tests (only count a codelock if it has greater than 2 users authed on it)
42 Days Ago
fix glass portion of glass ak always rendering on top of rivers (with a caveat that may also need fixing)
42 Days Ago
merge from hackweek_parented_ddraw
42 Days Ago
merge from admin_status_indicators
42 Days Ago
merge from jukebox_snapping
42 Days Ago
Fixed wonky spark material offset. (Satchel charge and others...)
42 Days Ago
merge from espcanvas_autosize_clan_fix
42 Days Ago
merge from maintainables_fixes
Rin
42 Days Ago
Fix HQM collectable missing name token
42 Days Ago
merge from maintainables_fixes
42 Days Ago
merge from sleeper_safezone_fix_2
42 Days Ago
merge from ddraw_demo_fix
42 Days Ago
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42 Days Ago
Fix a scale override on large rig monument blocker, causing collision issues Add a few missing vent cages S2P large and small oilrig
Rin
42 Days Ago
Reduce radius of all new crate gib sounds Apply elite-crate-gib sound to crate_tools
43 Days Ago
Merge from heavy_helmet_audio
43 Days Ago
Merge from glass_ar
43 Days Ago
Merge from deepsea_terrain_everywhere
43 Days Ago
merge from automated_testing