branchrust_reboot/maincancel

34,427 Commits over 4,201 Days - 0.34cph!

2 Months Ago
merge from cargorange
2 Months Ago
merge from spas12_vm_ironsights
2 Months Ago
merge from Attackheli_Buildvolume
2 Months Ago
merge fix_invoke_handler_errors to main
2 Months Ago
head_lookdown_debug -> main
2 Months Ago
merge fix_hp_post_restart to main
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge from crafting_search_improvements
2 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
2 Months Ago
merge from canyon-fog-fix
2 Months Ago
merge glass_fix_resourcerefs to main
2 Months Ago
Merge fixes from /indirect_instancing
2 Months Ago
decor_lighting_dlc -> main
2 Months Ago
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2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge from ui_mipmaps_fixes
2 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge fix_static_respawn_areas to main
2 Months Ago
merge from ui_mipmap_fixes
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
Fix server restart warning NRE
2 Months Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
gunshot_network_range_improvements -> main
2 Months Ago
merge from vclouds_default_enable
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge from vclouds_default_enable
2 Months Ago
syncvar_load_fix_2 -> main
2 Months Ago
syncvar_loading_fix -> main
2 Months Ago
Merge from /indirect_instancing
2 Months Ago
merge /main/glass_fix_resourcerefs to main
2 Months Ago
Ensure the deferred indirect lighting active property flag gets set in builds
2 Months Ago
merge from ui_mipmaps_fixes
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
Merge Indirect Instancing
2 Months Ago
Merge: from baseplayer_serverupdateparallel - Fixes NRE when UsePlayerUpdateJobs 1/2 is enabled Tests: unit tests
2 Months Ago
merge from decor_lighting_dlc
2 Months Ago
merge from buried_item_null_checks
2 Months Ago
Enabled default indirect lighting implementation when in prefab edit mode as the deferred indirect lighting script won't be present
2 Months Ago
Merge from foliage_instancing
2 Months Ago
Fixed an issue where spatial environment volumes were being registered to be rendered when they shouldn't have been
2 Months Ago
merge from pilot_hazmat_dlc
2 Months Ago
Merge from s2p_flatten
2 Months Ago
merge static field reset code gen improvements back to main.
2 Months Ago
adjust xl picture frame placement bounds (can now place in triangle wall corner)
2 Months Ago
merge from vclouds_default_enable
2 Months Ago
gunshot_network_range_improvements -> main
2 Months Ago
merge from skinviewer_boots_fix