branchrust_reboot/maincancel

38,846 Commits over 4,536 Days - 0.36cph!

49 Days Ago
merge from unixtimestamp_boundary_fix
50 Days Ago
merge from hackweek_parented_ddraw
50 Days Ago
- fix broken deferred decal culling (cull distance was being scaled up by integer object quality value rather than percentage, so cull distance became way too far for any culling to happen) - avoid redundant localToWorld calculation in the same frame for each deferred decal
50 Days Ago
Merge from PlayerMaintainedMonuments
50 Days Ago
merge from PlayerMaintainedMonuments
50 Days Ago
merge from PlayerMaintainedMonuments
50 Days Ago
Phrase update
50 Days Ago
merge from fix_workshop_list_height
50 Days Ago
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50 Days Ago
merge from game_room_dlc
50 Days Ago
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50 Days Ago
single shot gun trap world model + lods hooked up to .item
50 Days Ago
Merge from PlayerMaintainedMonuments
50 Days Ago
merge from sculptures
50 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
50 Days Ago
Merge from PlayerMaintainedMonuments
50 Days Ago
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50 Days Ago
merge from Fixed SmallBackpack Workshop Model
50 Days Ago
merge from sculptures
50 Days Ago
merge from aiming_module_rename
50 Days Ago
Merge from foliage_displacement_alloc_fix
50 Days Ago
merge from spray_sorting
50 Days Ago
Merge from satellite_crash
50 Days Ago
Merge from apartment_terminal_postfx_fix
50 Days Ago
merge from fix_json_registration -> main
50 Days Ago
merge from masterkey -> main
50 Days Ago
merge from f1menu_blur_fix #2
50 Days Ago
cactus 2 and 3 now use the same collider material as the rest of the variants. No longer metallic hit impact sounds
50 Days Ago
fixed interior bus typo. No longer says EMMERGENCY. Now says EMERGENCY. very urgent fix.
50 Days Ago
merge from f1menu_blur_fix
50 Days Ago
fixed cables on powerlines poles with a new dangling position. the old once took the steps into consideration. No longer feasible by default.
50 Days Ago
Merge from satellite_crash
50 Days Ago
further adjusted lod distances so tht the crates exist whilst the satellite remains exist. much more closely matching matching the lods of the satellite remains lods.
50 Days Ago
adjusted satellite crate lod transition distances so they dont cull too quickly
50 Days Ago
Merge from satellite_crash
50 Days Ago
Merge from satellite_crash
51 Days Ago
Removed an old leftover horse debug log
51 Days Ago
merge from PlayerMaintainedMonuments
Rin
51 Days Ago
Reduce heavy fuse spawn in crate_normal_2 and Underwater labs crate_normal_2 4 > 3%
51 Days Ago
Stop sending map seed to Rust+ Remove map seed from level URL and map image URL
51 Days Ago
Merge from satellite_crash
51 Days Ago
merge from PlayerMaintainedMonuments
51 Days Ago
game_room_dlc -> main
51 Days Ago
merge from sails_culling_fix
51 Days Ago
Editor: fixed ui player preview render texture set as dirty because of the player inventory quality convar
51 Days Ago
Merge from satellite_crash
51 Days Ago
Merge from satellite_crash
51 Days Ago
Fix a missing physics impact material on wood planks used in the water producer
51 Days Ago
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51 Days Ago
Merge from satellite_crash