branchrust_reboot/maincancel

36,872 Commits over 4,413 Days - 0.35cph!

57 Days Ago
merge from fix_network_profiling_broadcast -> main
57 Days Ago
Merge from monument_notification_sounds
57 Days Ago
merge from deep_sea_sleeping_bag -> main
57 Days Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
57 Days Ago
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57 Days Ago
Merge from item_mod_radial_rename
57 Days Ago
merge from waterwheel_deployable
57 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
57 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
57 Days Ago
Fix buoyancy batching leak warnings in the editor
57 Days Ago
merge from useplayerupdatejobs3
57 Days Ago
Fix for ocean topology missing around certain rivers
57 Days Ago
Codegen and made UI_Console_CommandList partial
57 Days Ago
ElectricWaterWheel compile fix
57 Days Ago
set rustige egg gems to be opaque
57 Days Ago
merge from new_console-ui
57 Days Ago
merge from waterwheel_deployable
57 Days Ago
merge from new_console-ui
57 Days Ago
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57 Days Ago
Merge from child_dynamic_lods
57 Days Ago
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57 Days Ago
merge from render_pipeline_testing
57 Days Ago
Bunny ears and onesie show in conveyor filters
57 Days Ago
fix scale not working on prefab deploy guides
58 Days Ago
merge from world_serialization_high_compression
58 Days Ago
merge from Armored_ladder_hatch
58 Days Ago
merge rust_relay_server -> main
58 Days Ago
Merge from improved_network_groups
58 Days Ago
merge from new_console-ui
58 Days Ago
Merge from worldpositiongenerator_optimise_2
58 Days Ago
merge from new_console-ui
58 Days Ago
Merge: from useplayerupdatejobs3 - Bugfixes for dynamically enabling Jobs 3 mode Tests: unit tests + switched Jobs 2 -> 3 on Craggy in editor
58 Days Ago
merge from wakeaiz_tickrate_optim
58 Days Ago
merge from bc_null_chain_fix
58 Days Ago
merge from waterwheel_deployable
58 Days Ago
merge from waterwheel_deployable
58 Days Ago
merge from new_console-ui
58 Days Ago
merge from new_console-ui
58 Days Ago
Don't hide the asset path paste input when the options are closed.
58 Days Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
58 Days Ago
top tier hatch HP reapply
58 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
58 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
58 Days Ago
merge from new_console-ui
58 Days Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
58 Days Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
58 Days Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
58 Days Ago
merge from new_console-ui
58 Days Ago
merge from bootstrap_assetscene_step
59 Days Ago
Fixed more store texts regression from 146395