branchrust_reboot/maincancel

38,722 Commits over 4,536 Days - 0.36cph!

47 Days Ago
merge from sculptures
47 Days Ago
merge from nameplate_dialog_fix
47 Days Ago
merge from nameplate_dialog_fix
47 Days Ago
merge from sculptures
47 Days Ago
arrow_late_loading_fix -> main
47 Days Ago
Merge: from fix_skipinit_error - Buildfix(editor) - replace unsupported intrinsic Tests: no errors in editor on script compile, checked asm
47 Days Ago
Merge: from pool_leak_experiments - Optim: replace FuzzyPool with LPRQ segment - it can be up to 20% faster and doesn't leak/spill sporadically Tests: unit + perf tests, loaded 2.5k procgen map, checked print_memory - no spills
47 Days Ago
merge from f1menu_blur_fix
47 Days Ago
merge from water_surface_nametags_fix again (didn't go through)
47 Days Ago
merge from water_surface_nametags_fix
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merge from paintingui_inputs_fix
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merge from f1menu_blur_fix
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syncvar_ornateframe_initialiser_fix -> main
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Moved the bullshit PipelineTests menu items to Tools/PipelineTests
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merge from menu_close_blur_fix
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48 Days Ago
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48 Days Ago
merge from hackweek_sv_pie_menu
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merge from demos_shadow_fix
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merge from catapult_reloadtime_nerf
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game_room_dlc -> main
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game_room_dlc -> main
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Final compile fix
48 Days Ago
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Rin
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merge from deploy_clipping_fixes
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Another sneaky compile fix that snuck past editor tests
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Updated the emission shader feature on the cloth shader to remove an unnecessary underscore
48 Days Ago
bye bye compile errors :wave:
48 Days Ago
merge from viewmodel_scene_flex (Character Animation & Skin Viewer dev-only tool)
48 Days Ago
Improve npcs path following performance, fix npcs sometimes not moving
48 Days Ago
Remove unused ignite and extinguish effect animation event from the industrial torch anim, to fix warning
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merge from uibindings_nre_fix
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merge from crafting_stall_fix
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Merge from redirect_crafting_fix
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Merge from CompassShieldViewmodel
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49 Days Ago
merge from sharkmovement_sound_fix
49 Days Ago
merge from hackweek_parented_ddraw
49 Days Ago
Fix stack overflow and alloc in navmesh load / save
49 Days Ago
Merge from rustplus_camera_fixes