branchrust_reboot/maincancel

35,223 Commits over 4,536 Days - 0.32cph!

7 Years Ago
Linux steam library update
7 Years Ago
Initialize Steam before the main menu (fixes rich presence errors)
7 Years Ago
Subtracting bundle shit because it's causing some problems and isn't important for the update
7 Years Ago
Bundle fuckaroo 2
7 Years Ago
Bundle fuckaroo
7 Years Ago
Compile fix
7 Years Ago
Merge from instrument_autoturret_v2
7 Years Ago
Merge from oceanlevel
7 Years Ago
Add meta.add console command to add a value to a convar (useful in binds)
7 Years Ago
Steamworks latest: - Fixed SteamServer events being hooked twice - Fixed SteamFriends events not being hooked - Throw exception if trying to initialize multiple times - Shutdown dispatch on server/client close
7 Years Ago
Merge from foliagegrid_benchmark
7 Years Ago
Fixed infinite wait when ai.move is false and nav_wait is true
7 Years Ago
RequestUserStats => RequestUserStatsAsync
7 Years Ago
Latest Steamworks
7 Years Ago
Merge from foliagegrid_benchmark
7 Years Ago
Fix MarkHostileFor stomping the client's hostile duration timer with shorter values
7 Years Ago
Cherry pick 47385 (SoundManager fix)
7 Years Ago
Change LifeStoryStart assertion into a Debug.LogError so it doesn't prevent respawning
7 Years Ago
GetAuthSessionTicketAsync Debug
7 Years Ago
Dedicated server fix test
7 Years Ago
Steamworks Update to fix locking up
7 Years Ago
Update DS steamwork libraries
7 Years Ago
Steamworks server interface fixes
7 Years Ago
Merge from playerstate (few fixes from review)
7 Years Ago
Updated steamworks.posix
7 Years Ago
Latest Steamworks
7 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
7 Years Ago
added two non transparent glass types for map makers (houses and industrial)
7 Years Ago
Added Glass_Type_1, Glass_Type_Industrial, Glass_Type_Reinforced prefabs for map makers
7 Years Ago
skin approval
7 Years Ago
Icon uploader
7 Years Ago
merge from playerstate
7 Years Ago
MediaIsland server startup error+warning fixes Removed missing prefabs Removed broken prefabs
7 Years Ago
Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
7 Years Ago
Check ItemModDeployable.entityprefab exists before checking if it is valid in LifeInfographic
7 Years Ago
Stopped teleport2owneditem command printing to log and used replywith instead Fixed OutOfBounds exception when running this command and the player has no owned items
7 Years Ago
Merge from foliagegrid_benchmark
7 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
7 Years Ago
Fix missing speed parameter on windmill animation controller
7 Years Ago
Merge from cast_usage_optimizations
7 Years Ago
Subtracting 43422 (crash fix test)
7 Years Ago
Merge from particle_system_ik_job
7 Years Ago
Fixed riverflow direction in materials
7 Years Ago
Output bundle item info as useful json
7 Years Ago
fixed edge case inside terrain antihack false positive at cave_slope_600 S2P
7 Years Ago
Fixed wooden sign medium and small placement issues Renamed Wooden sign to Medium wooden sign for continuity
7 Years Ago
reduce hide poncho to 30seconds craft
7 Years Ago
Show a better error when attempting to play the same demo that is already playing
7 Years Ago
Add env.cloudrotation convar
7 Years Ago
Merge from cinematic_tools