branchrust_reboot/maincancel

34,825 Commits over 4,474 Days - 0.32cph!

5 Months Ago
Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
5 Months Ago
Boat building blocks can always be demolished (in edit mode), removed timer. Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
5 Months Ago
merge from painting_qol_fixes
5 Months Ago
regenerate testlist
5 Months Ago
merge from optimize_sleeping_bag -> main
5 Months Ago
merge from optimize_sleeping_bag -> main
5 Months Ago
merge from boxes_dlc
5 Months Ago
merge from boxes_dlc
5 Months Ago
Added broadcast refresh calls to MeshPaintableSource when the materials are updated so the instancing system updates correctly
5 Months Ago
merge from indirect_instancing (build fix)
5 Months Ago
Merge from treasure_mission_fix
5 Months Ago
Fix a few boat piece construction placeholder meshes.
5 Months Ago
boat_ai_reverse_preference_fix -> main
5 Months Ago
Fix bbs not setting owner id correctly with deploy & edit
5 Months Ago
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5 Months Ago
merge from indirect_instancing
5 Months Ago
loot_container_populateloot_fix -> main
5 Months Ago
merge from hackweek_more_tests
5 Months Ago
merge from naval_update/io_boats
5 Months Ago
merge from hackweek_more_tests
5 Months Ago
merge from testrunner_editor
5 Months Ago
merge from testrunner_editor
5 Months Ago
server_browser_remove_ping -> main
5 Months Ago
Removing unecessary quotes that would silently fail parts of the Server pipeline
5 Months Ago
Merge from main
5 Months Ago
Merge from indirect_instancing_canvas_rendering_issue
5 Months Ago
Merge from foliage_instancing_shader_feature
5 Months Ago
Merge from fix_guid_null_primitive
5 Months Ago
Merge from fix_paste_mountable
5 Months Ago
Merge from heli_fixcars_changes_2
5 Months Ago
Fixed BBQ gibs not being skinned
5 Months Ago
merge from naval_update/io_boats
5 Months Ago
merge from workshop_unload_fix
5 Months Ago
merge from io_boats
5 Months Ago
merge from hackweek_more_tests
5 Months Ago
merge from fix_roof_debris -> main
5 Months Ago
merge from fix_roof_debris -> main
5 Months Ago
Swap in improved IOSwitch Icons
5 Months Ago
merge from fix_copy_paste_duplicate_entity/refactor -> main
5 Months Ago
Correctly clear Busy state on BBS load (again)
5 Months Ago
merge from paste_autocomplete -> main
5 Months Ago
merge from wallpaper_playerboats
5 Months Ago
Merge: from expand_perf_telem - Update: object work queues now send their budget time + an aggregate record - Update: frame_profiling now contains extra fields about invokes and a pre_lateupdate timing record Needs a bit of backend work to fully finish this. Tests: uploaded to backend, inspected what arrived
5 Months Ago
Merge from boatscientists_mission_fix
5 Months Ago
merge from dobuild_optims
5 Months Ago
Merge: from remove_old_occlusion_group_logic - Clean: ServerOcclusion now uses new occlusion group logic by default, old logic ripped out Tests: ran unit tests
5 Months Ago
Show Deploy & Edit option even if unable to deploy in current location. Show "Unable to deploy & edit in this location" error when trying to use it,
5 Months Ago
Merge from wildlifecull_wolf_fix
5 Months Ago
Merge: from delete_obsolete_pool_api Tests: compiler simulator in editor
5 Months Ago
Unify health display behaviour for boat specific building pieces: only show health when the boat is editable and under regular conditions (hammer, etc)