branchrust_reboot/maincancel

30,783 Commits over 3,867 Days - 0.33cph!

10 Years Ago
Quick pass at crystal ambience
10 Years Ago
Crystal tweaks. And added to the map.
10 Years Ago
Reset cloud parameters (no use in tweaking those while I change them on a daily basis)
10 Years Ago
Cloud shader tweaks
10 Years Ago
Crystal fixes. Ambient tweak.
10 Years Ago
Increase voice limit for viewmodels a tiny bit
10 Years Ago
Quick waterfall sounds
10 Years Ago
Moved elephant grass to TreesSource
10 Years Ago
Removed the locks that were part of our door textures
10 Years Ago
Rocks.
10 Years Ago
keypad pivot reorient door prefabs keylock repositioning door models tweaks adding keylock models/textures
10 Years Ago
Mask improvements.
10 Years Ago
Note icon
10 Years Ago
Riversounds.
10 Years Ago
map icon
10 Years Ago
Slight sky tweaks.
10 Years Ago
Allow chatting while spectating
10 Years Ago
Fog. Forestside spawn table.
10 Years Ago
Codelock scale/position
10 Years Ago
Fuckup
10 Years Ago
Fixed bridges sometimes spawning underwater
10 Years Ago
Added level info to procedural map Made test prefab mountain less shitty
10 Years Ago
Removed bush type 3 from the procedural map (source no longer exists)
10 Years Ago
Updated phrases
10 Years Ago
Added levelinfo to hapis
10 Years Ago
Fixed cached menu not updating disabled status (to main)
10 Years Ago
someone complaind that the animals looked like they were just spooged on.. I fixed that.
10 Years Ago
can't upgrade building blocks under attack re-added consumption sound effects
10 Years Ago
Explosives now have a minimum damage distance (grenades are more effective) viewmodels are snappier when aiming down the sight (better combat)
10 Years Ago
ironsight fixes for various firearms
10 Years Ago
ak47 ADS fix
10 Years Ago
changes to the ironsighting script to allow it to blend smoother between non-ADS and ADS
10 Years Ago
rocket launcher tweaks
10 Years Ago
Wood yield scaled with tree size. 15% bonus on arctic ones.
10 Years Ago
Removed spec from tree billboards for real. Synched some inter-species tree colors. More rocks.
10 Years Ago
More rocks.
10 Years Ago
Less ore shortage.
10 Years Ago
tone down the specular on the horse hair so it doesnt look like it's auditioning for a shampoo commercial
10 Years Ago
Remove Debug.Log
10 Years Ago
Per gameobject audio voice count limiting
10 Years Ago
animations for the beancan grenade view model added sound and special fx as well
10 Years Ago
some more animal animation tweaks
10 Years Ago
Even more rock spawns.
10 Years Ago
tweaked animal animations. fixed the bug where the horse sounded like a popcorn machine
10 Years Ago
9000 rock backup
10 Years Ago
added missing normal map to grenade fixed grenade pausing in mid air for a second after thrown slowed down hammer refire rate fixed explosives not resetting building block repair delay
10 Years Ago
Enabled ocean/ss in Water prefab
10 Years Ago
God ray experiment (apply post-fog)
10 Years Ago
Vignette experiment (apply pre-tonemapping)
10 Years Ago
Trees billboard specular