branchrust_reboot/maincancel

30,783 Commits over 3,867 Days - 0.33cph!

10 Years Ago
SpeedTreeCleanup: Fixed some special cases
10 Years Ago
Merge from terrain-improvements
10 Years Ago
new tracer effect lowered rate of fire for some weapons
10 Years Ago
Hide blueprints when looting Can drop items by dragging them outside of the inventory
10 Years Ago
Assigned the collision mesh overrides to foundation, foundation.steps, foundation.triangle to use the custom collision meshes made last week
10 Years Ago
Fixed smoe missing materials
10 Years Ago
Client compile error
10 Years Ago
merge from rooftop work
10 Years Ago
replaced fps.graph with perf setting perf to 2 will show more details
10 Years Ago
Fixed dumb errors
10 Years Ago
UnityAnalytics event with frame timings
10 Years Ago
More performance data
10 Years Ago
Gibs now have physics material setting
10 Years Ago
10 Years Ago
building damage particle giblets ( wood / stone / metal )
10 Years Ago
Added a bunch of materials for the Shader Test scene. Added the clothing shader. Added some missing meat models.
10 Years Ago
Camera profiling
10 Years Ago
Updated some clothing items for compatibility. Updated some materials in the Shader Test scene.
10 Years Ago
Merging Am strip to main
10 Years Ago
Merged decals branch to main
10 Years Ago
New repair bench check in.
10 Years Ago
prevented player from flinching in his sleep tone down the view rotation when attacking with melee weapons
10 Years Ago
merge from main/riversound
10 Years Ago
bleeding *actually* stops when you are wounded now beartrap more likely to wound
10 Years Ago
Furnace provides comfort Fixed bug where a tool cupboard placed too close to a wall would prevent other blocks from being placed closeby
10 Years Ago
Dead players provide no comfort Sleeping players add half comfort
10 Years Ago
Never wound while sleeping bleeding stops when wounded
10 Years Ago
Updated wounded anim
10 Years Ago
Menu tweaks
10 Years Ago
Shader warmup
10 Years Ago
Added Ionic.Zip dependancies
10 Years Ago
Crash Reporter tweaks
10 Years Ago
Fixed reporting the same crash twice
10 Years Ago
Crash reporter
10 Years Ago
Decal shader Perf/Memory tweaks
10 Years Ago
tweaked some chicken/bear anims; improved the 3rd person deploy / reload animations for ak47
10 Years Ago
Another dumb player spawn fix
10 Years Ago
Tweaked performance report
10 Years Ago
Server connect error fix
10 Years Ago
Optimizations and error fixes
10 Years Ago
Stability fix
10 Years Ago
Layer culling tweaks Enforce building skin layer
10 Years Ago
Stability debug
10 Years Ago
Improved the wolf attack animations
10 Years Ago
improved a bunch of viewmodel screen shake effects for all of the melee attacks. (reduce the exposure of the floating arm)
10 Years Ago
fixed a bunch of melee attacks that were showing missing polygons
10 Years Ago
Stability tweaks
10 Years Ago
Removed debug line drawing
10 Years Ago
Fixed default ragdoll parts
10 Years Ago
Made cargoplane/airdrop/bridges/monuments visible at longer distances Slowed down cargo plane