34,502 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Underwater shader now writes mask (0 above, 1 below) to render target alpha
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moved terrain alpha-testing (for carving) to fragment shader for accuracy
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Mouse wheel repeats
Disable mouse wheel buttons if cursor visible
 
                
                
                
                
                
             
         
        
            
            
            
                
                Matched viewModel skin specular settings to other skin materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed ` from default console binds
Fixed voice recording when typing v in chat/console
Fixed game input when in main menu/console/chat
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed real player names showing in corpse loot when in streamer mode
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added underwater mask via new "Target Alpha As Mask" toggle to "Particles/VertexLit Blended Custom" and "Particles/Water Drop"; alpha-masks particles based on render target's current alpha (e.g. underwater mask)
 
                
                
                
                
                
             
         
        
            
            
            
                
                UI server cull components
 
                
                
                
                
                
             
         
        
            
            
            
                
                Snow tweaks.
Plankton material change.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow key binds when NeedsKeyboard is enabled.. unless it's an F key
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added map key binding
Fixed rebinding keys not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dungeon terrain carving fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Underwater FX mask is a GO
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix RUST-283 Can't place floor above shelves.
 
                
                
                
                
                
             
         
        
            
            
            
                
                pie sounds are affected by volume controls
 
                
                
                
                
                
             
         
        
            
            
            
                
                when cancelling a craft, obey the stack laws
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtracting shelves layer change (see RUST-283)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wiggling my way around some building exploits
 
                
                
                
                
                
             
         
        
            
            
            
                
                lowered top shelf collision a notch
 
                
                
                
                
                
             
         
        
            
            
            
                
                Powerlines correctly prevent building
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Shader, asset and prefab warmup convars are client-only, saved
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Deployer / Planner check AntiHack system before allowing placement
 
                
                
                
                
                
             
         
        
            
            
            
                
                Spawn the building block skin immediately if stability is still pending
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't batch wooden shutters (because they can move)
 
                
                
                
                
                
             
         
        
            
            
            
                
                eoka cost changes and ammo type changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the Eoka pistol's flint spark not playing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed Standard-BlendLayer shaders in lower LODs (#286); switched LODs 100 and 200 to SM2 while I'm at it
 
                
                
                
                
                
             
         
        
            
            
            
                
                set the bandage to use the correct worldmodel
tweaked the syringe size so it no longer looks like an oversized dildo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mouse wheel default switch
 
                
                
                
                
                
             
         
        
            
            
            
                
                Foundation placement check fix in tight spots
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed not falling when chat open etc
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated phrases - with hopefully non sweary russian versions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed numpad graphic quality debug keys
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed visit webpage not working when connected to server
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clamped skin darkness to compensate for sss darkening; toned down overall shininess (#297)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed RUST-293 (foundation steps cannot be placed in some situations)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Uncompressed ambient sounds (for playback perf)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't record/update framerate if console is open
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the 2 keylock meshes being registered with two LODGroups / no LODGroups (cc Helk)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Code lock uses 1 lodgroup instead of 2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE in InputState, resulting in not being able to use any controls
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing sound def on player_ragdoll (Rotting Flies)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed being able to knock doors without knock sounds (server guid is empty error)