reporust_rebootcancel

127,317 Commits over 4,109 Days - 1.29cph!

8 Years Ago
Reduced the resolution of various prop and tiling textures to reduce texture memory consumption Packed a bunch of prop materials
8 Years Ago
hair no longer spawns in barrels, nice hair no longer provides protection hair is no longer craftable
8 Years Ago
Female dark texture updates
8 Years Ago
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8 Years Ago
Reorganised hair folder
8 Years Ago
Toned down female eyelash material
8 Years Ago
Adjusted head lod3 UVs (skinned mesh renderer unchanged)
8 Years Ago
deleted some faces of the inner mouth to avoid clipping some head types
8 Years Ago
Added new morph cache component
8 Years Ago
bbq implementation lr300 workshop prop render view lr300 new icon !updated flintlock reference in approved.cs
8 Years Ago
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8 Years Ago
Bear rug, Rug and Table can no longer be picked up when building blocked Bear rug, Rug and Table requires hammer to be picked up
8 Years Ago
Debug logging
8 Years Ago
Debug logging
8 Years Ago
Animals react to gunshots. Slightly better animal movement. More on animal AI.
8 Years Ago
EAC startup / initialize fix for Windows
8 Years Ago
Minor AI fix.
8 Years Ago
Some more AI safeguarding.
8 Years Ago
updated player preview lighting
8 Years Ago
increased strength of eyebrows on male light texture a little
8 Years Ago
Removed some debug logging again
8 Years Ago
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8 Years Ago
Iceberg UV mapping progress
8 Years Ago
reduced size of scatter textures
8 Years Ago
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8 Years Ago
Removed unused "eac" convar
8 Years Ago
Added morph cache blend shape control interface Improved morph cache debug control via inspector Moved morph cache to own folder
8 Years Ago
balaclava fix
8 Years Ago
vm mp5 - fixed skinning issues
8 Years Ago
vm supply signal - fixed sounds not playing
8 Years Ago
hide shirt fix
8 Years Ago
fix for NRE spam in perf.playermodel
8 Years Ago
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8 Years Ago
Fixed shadow cascades option ignored sometimes after changing quality mode
8 Years Ago
collared shirt fix
8 Years Ago
Fixed AiManager and DynamicNavMesh serialization fuckups
8 Years Ago
fixed IK foot looking weird when player is crouched against high ledges.
8 Years Ago
skin approval bbq has less protection
8 Years Ago
Fixed vm bias hack scale to consider actual feet position + no layer condition
8 Years Ago
Rolled back SSAO near view settings; again
8 Years Ago
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8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
lr300 skin apply fix
8 Years Ago
Added tool to find textures w/ high-quality compression enabled Added texture GetSizeInBytes support for BC7
8 Years Ago
Added biome tinting to deferred decal shader Enabled biome tinting to all sand decal materials like footsteps or bullet impact
8 Years Ago
EAC SDK update (Linux fix)
8 Years Ago
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8 Years Ago
Store encryption level on connection (can change server.encryption for future connections while server is running) Changed server.encryption to integer (various encryption levels) Added craptography to runtime builds (shitty encryption for testing stuff)
8 Years Ago
Plugins
8 Years Ago
disable IK when wounded.