199,201 Commits over 4,140 Days - 2.00cph!
Removing island02 from build settings
Fixed BehaviourChain not firing OnBehaviourCompleted event + UnitBehaviourWidget not updating properly
Item handling tweaks and cleanup
Fixed percentage stat modifiers not working, cleaned up Stat+Modifiable so that we no longer store two seperate lists of modifiers... (wat)
Fixed incorrect building % calculation
Removed EntityCondition, UnitCanFindEntityCondition replaced with new Entity type and EC type conditions where they were in use. Deleted a shitload of un-used condition assets
DataEditor asset filtering fix
Fixed messy building text display.
More editor side tinkering
Fixed human building module not working
Removed pointless "self type" field from ConditionSettings. Fixed some data
Removed IsInFearCondition, replaced with regular flag condition
Renames, data fixes, etc
Condition fixes, data, etc
Fixing more building shit, people now grab tools again
Data validation hooks for GoalParameters + GoalPlanParameters
Removed SelfType from ConsiderationSettings
Nuked all un-used Goals and GoalPlans from the db
Added basic usage counter to DataAsset, requires per-type impl, and more work to be 100% accruate (in the case of Interactions in particular)
Allow "empty" DSEs....
AI Designer GoalPlan Editor tweaks
Misc data type code consistency/cleanup
Removing duplicate fields in some data types
Data icon handling refactor
Fixed NRE in UnitBehaviourWidget.OnBehaviourCompleted
Editor asset icon display funtimes
Fixed rare use of stale ILuaInterface pointer in C_BaseEntity::RestoreLuaEntityTable (Engine Error: GetLuaTable != TABLE!)
Metas, deleting tween settings asset thing
- Ability use counters and limits
- Fixed nothing working
updated tiles with curves
Changed AtmosphericMusicSettings to use a bundle system, with one tag per asset and tags per bundle
very placeholder much deer death
DataAsset no longer implmenets IPersistent, removed IDataAsset interface
Moved ViewManagement from base BeforeEditor to EntitySettingsEditor
SFX folder re-arrangement
Removed DataAsset.Id
Removed duplication reflection utility class
"Fixed" weird compiler error related to GroupSettings.Create...