139,974 Commits over 4,352 Days - 1.34cph!

Just Now
merge from main
15 Minutes Ago
merge from easter2026_dlc
21 Minutes Ago
Fixed NRE when clicking on a vehicle button when not ingame
31 Minutes Ago
Localized category buttons in item and vehicle tabs
54 Minutes Ago
merging salvaged cleaver refresh to main
58 Minutes Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
59 Minutes Ago
wip
59 Minutes Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
59 Minutes Ago
merge from main
1 Hour Ago
Merge: from main
1 Hour Ago
Disabled rich text on search bar base prefab
1 Hour Ago
Fixed hover end fuckery when clicking buttons in the item tab
1 Hour Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
1 Hour Ago
adjusted inject self sound anim event
1 Hour Ago
Updating skinning for bone armour
1 Hour Ago
▊ ▄▌█▅▉▄▊ ▇▋▋ ▊▍▇▅▇ ▊▊█▊ ▊▉█ ▉▄▆▌▇▆▄ ▇▊▊▋▌▍ ▄▇▍▉▇▍▍▅ █▆▉▆▅▅▄▆ ▆▉▇▅▊▇█
1 Hour Ago
merge from main
1 Hour Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
1 Hour Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
1 Hour Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
1 Hour Ago
merge from new_console-ui
1 Hour Ago
Moved new error overlay to the OverlayCanvas
2 Hours Ago
Restored loading screen
2 Hours Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
2 Hours Ago
merge from main
2 Hours Ago
merge from memcell_shortcircuit_tests
2 Hours Ago
Added new memory cells tests to cover short circuits
3 Hours Ago
merge from itemicons_compression_fix
3 Hours Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
3 Hours Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
4 Hours Ago
▇ ▆▍▉█▆ █ ▄▋▄▉▋ ▉▅▆ ▆▅▊█▇ ▋█▅▊▇█▄█ ▄▆▊▍ ▋▌▍▇ █▅▊▉▍▊▋ ▍▍▊▍▋▉▆▋ ▉▇ ▍▍▌ ▄▇▅▄▅▄▄▉█ ▊▍ ▊▅▍ ▌▄▄▌▇▅▋▆ ▊▊█▇▍ ▌█▅▉▌ ▍▄ ▆▄▍ ▊█ ▍▊▆▉▇
4 Hours Ago
merge from skinviewer_easter
4 Hours Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
4 Hours Ago
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
4 Hours Ago
Updated bunny costume in the skin viewer
4 Hours Ago
merge from main
5 Hours Ago
merge from new_console-ui
5 Hours Ago
merge from main
5 Hours Ago
Compile fixes
5 Hours Ago
Fix error from changing quality when terrain buffers have not been created
6 Hours Ago
Merge from egg_demo_fix
6 Hours Ago
Easter and halloween event UI can now be left active, the appropriate UI will turn on based on the active event Saves us switching them over twice a year
Today
Merge from egg_demo_fix
Today
Better fix for Top bunnies leaderboard in demo
Make errors more see-through
Today
Merge from egg_demo_fix
Today
Remove EggUpdater, replace with a PersistentObjectWorkQueue Unsure how this is breaking in builds, at lteast this is a simpler approach
Error UI: - Dont force uppercase - Allow turning off amount object again
Ensure new error panels alpha is auto set to 1
Attempt to scroll auto complete when navigating