userBriancancel

555 Commits over 546 Days - 0.04cph!

10 Months Ago
fix wobbly reprojection
10 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
10 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
10 Months Ago
add tod gradients for some cloud parameters
10 Months Ago
remove dumb thing
10 Months Ago
fix signed/unsigned mismatch warning
10 Months Ago
mac fix + line endings
10 Months Ago
merge from main
10 Months Ago
wind vector can be changed over time
10 Months Ago
increase shadow curve range
10 Months Ago
add controls for cloud shadowing amount
10 Months Ago
merge from macos-water-fixes
10 Months Ago
merge from findactivewaterbodies_optim
10 Months Ago
fix server compile
10 Months Ago
more sun configurableness
10 Months Ago
sun glow modulation texture, configurable mesh vs glow intensities
10 Months Ago
optimize FindActiveWaterBodies()
10 Months Ago
fix water rendering issues on macOS
10 Months Ago
tube lights wip implementation
10 Months Ago
atmosphere height falloff
10 Months Ago
apply biome fog to cloud layer
10 Months Ago
add biome fog ambient saturation mult to weather presets
10 Months Ago
cache the terrain map preprocessing
10 Months Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
10 Months Ago
add back relief mapping stuff that was accidentally reverted in prior merges
10 Months Ago
fix submarine underwater fog (WaterWindow)
10 Months Ago
10 Months Ago
preprocess terrain maps, per weather distance curve
10 Months Ago
vclouds atmospheric occlusion in reflection probe as well
10 Months Ago
add shore distance falloff control for biome fogs
10 Months Ago
add more parameters to control biome fog lighting
11 Months Ago
11 Months Ago
fix missing billboard clouds if vclouds are initially off
11 Months Ago
11 Months Ago
wind shear animation, fix shadow map when vclouds off
11 Months Ago
11 Months Ago
merge from main
11 Months Ago
fix missing shore vector texture in ocean vface calc
11 Months Ago
fix layer compositing
11 Months Ago
put mie scattering in remaining far field
11 Months Ago
fog light color includes ray color
11 Months Ago
11 Months Ago
11 Months Ago
further adjustment
11 Months Ago
11 Months Ago
cloud/atmosphere/fog interactions, shadows on biome fog
11 Months Ago
better biome fog start height calculation, remove range clamp from some WeatherPreset sliders
11 Months Ago
11 Months Ago
merge from vclouds
11 Months Ago
performance tweaks, block sun by clouds in reflection probe