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563 Commits over 577 Days - 0.04cph!

22 Days Ago
fix CCTVRemoteCamera missing vclouds and vfog components
27 Days Ago
merge from main
27 Days Ago
potential fix for obscure Graphics.CopyTexture error spam in editor
27 Days Ago
put vclouds/vfog stuff under sky dome prefab so all scenes that have the sky dome pick them up automatically. should get rid of all black sky issues and workshop error
28 Days Ago
fix error rendering reflection probe when vclouds were disabled
29 Days Ago
add toggle for refraction screen edge fade behavior
29 Days Ago
merge from render_pipeline_testing (reflection fix)
29 Days Ago
fix vclouds not showing up in water reflections in BiRP
30 Days Ago
merge from main
30 Days Ago
merge from render_pipeline_testing
30 Days Ago
work around issues causing fog to be incorrect/denser than it should
34 Days Ago
merge from camera_fog_fix
34 Days Ago
further reduce fogging in cameras
34 Days Ago
merge from render_pipeline_testing
34 Days Ago
remove unused uniform
34 Days Ago
fix vfog density map not using configured shore distance falloff
36 Days Ago
merge from render_pipeline_testing
36 Days Ago
handle another case
36 Days Ago
fix sky compositing regression
37 Days Ago
merge from main
37 Days Ago
merge from render_pipeline_testing
37 Days Ago
fix error spam and water going invisible from water body mesh being null
38 Days Ago
fix scale not working on prefab deploy guides
38 Days Ago
don't overly downsample shadow map for vfog
38 Days Ago
fix name collision in maintaining backwards compat
41 Days Ago
get RRP running on unity 6
41 Days Ago
merge from main
41 Days Ago
merge from render_pipeline_testing
41 Days Ago
oops
41 Days Ago
merge from render_pipeline_testing
41 Days Ago
probable fix for flickering fog
41 Days Ago
fix missing functions in Wind.cginc
41 Days Ago
merge from main
41 Days Ago
merge from render_pipeline_testing
41 Days Ago
qa island thing
41 Days Ago
fixes, add missing components to some scenes
41 Days Ago
merge from render_pipeline_testing
41 Days Ago
fix watercamera rrp unity 6
41 Days Ago
merge from render_pipeline_testing (unity 6 compat)
41 Days Ago
merge from unity6_compat
42 Days Ago
42 Days Ago
RRP unity 6 compatibility (testing old unity still works)
42 Days Ago
merge from main
42 Days Ago
merge from render_pipeline_testing
42 Days Ago
another fix
42 Days Ago
merge from render_pipeline_testing (server compile fixes)
42 Days Ago
further
42 Days Ago
bunch of client preproc guards
42 Days Ago
update render pipeline for renamed usings/objects
42 Days Ago
merge from main