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300 Commits over 273 Days - 0.05cph!

3 Hours Ago
Today
merge from fogmethod1
Today
fix cloud reprojection artifacts where viewDir.y < 0
Today
merge from fogmethod1
Today
remove debug print
Today
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
Yesterday
disable biome fog on craggy and playground as it doesn't make sense
Yesterday
merge from fogmethod1
Yesterday
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
Yesterday
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
Yesterday
merge from fogmethod1
Yesterday
reformat conditional
Yesterday
testing blackness fix
Yesterday
merge from fogmethod1
Yesterday
ensure shaders are included
Yesterday
forgotten null check
2 Days Ago
merge from jungle_update/spatial-biome-fog/fogmethod1
2 Days Ago
subtract 124169 (vclouds/fog)
2 Days Ago
subtract 124170
2 Days Ago
subtract 124178
2 Days Ago
subtract 124192
2 Days Ago
subtract 124209
3 Days Ago
support live edit of biome fog shore distance falloff in editor
3 Days Ago
fix server compile
5 Days Ago
add some per-weather+per-biome fog mults
5 Days Ago
fix override/live edit weather not respecting cloud configs
6 Days Ago
fix missing shader input on scene load
6 Days Ago
shadow map cheapification
6 Days Ago
trying out lerp transition again
6 Days Ago
configurable horizon buffer
6 Days Ago
6 Days Ago
performance tuning, cleanup
6 Days Ago
noise compression, reduce mip distance
8 Days Ago
fix reproj artifact when camera rotation snaps far
8 Days Ago
fix wobbly reprojection
8 Days Ago
add separate shadow density scale for cloud atmosphere shadowing
8 Days Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
9 Days Ago
add tod gradients for some cloud parameters
13 Days Ago
remove dumb thing
13 Days Ago
fix signed/unsigned mismatch warning
13 Days Ago
mac fix + line endings
13 Days Ago
merge from main
13 Days Ago
wind vector can be changed over time
13 Days Ago
increase shadow curve range
13 Days Ago
add controls for cloud shadowing amount
14 Days Ago
merge from macos-water-fixes
14 Days Ago
merge from findactivewaterbodies_optim
14 Days Ago
fix server compile
14 Days Ago
more sun configurableness
14 Days Ago
sun glow modulation texture, configurable mesh vs glow intensities