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562 Commits over 577 Days - 0.04cph!

6 Months Ago
merge from vclouds_amd_seam_fix
6 Months Ago
fix vertical seam in vclouds weather map on AMD
6 Months Ago
merge from deployguide_water_refraction
6 Months Ago
deploy guide renders in refraction under translucent water
6 Months Ago
merge from fog_drawdistance_fix
6 Months Ago
fix apparent fog density being affected by draw distance
6 Months Ago
height based tropical shore
6 Months Ago
deep sea specific ocean materials, tropical shore only in deep sea
6 Months Ago
tropical shore fade range
6 Months Ago
ocean tropical shore stuff
6 Months Ago
fix deployguide nre when holding tripod spotlight
6 Months Ago
potential mesh guide artifacting workaround
6 Months Ago
disable streaming on construction guide normal maps while active
6 Months Ago
merge from biome-fog-stencil-volumes
6 Months Ago
merge from main
6 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
6 Months Ago
merge from main
6 Months Ago
Fix flickering block spiral stair guide
6 Months Ago
fix door wreath/knocker guides not rendering
6 Months Ago
properly render multiple guides at once with different states
6 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
6 Months Ago
merge from main
6 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
6 Months Ago
fix some missing guides, render alpha cutouts
6 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
6 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
6 Months Ago
subtract 132290
6 Months Ago
report error, abort rendering if shader missing
6 Months Ago
add guide mesh shaders to always included list
6 Months Ago
merge from mesh-guide-shader-improvements
6 Months Ago
merge from main
6 Months Ago
merge from deployguidecolourtweaks
6 Months Ago
client guards
6 Months Ago
merge from deployguidecolourtweaks
6 Months Ago
merge from main
6 Months Ago
mat tweaks
6 Months Ago
shaders in bundle
6 Months Ago
hook into construction guides, configurable backface blend, neutral material
6 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
6 Months Ago
bump maps, visible backfaces for depth cues
7 Months Ago
more progress
7 Months Ago
progress on guide mesh rendering improvements
7 Months Ago
fix texture declaration, gizmo radius
7 Months Ago
codegen
7 Months Ago
consolesystem restore
7 Months Ago
implement volumes that stencil out biome fog density in the density map
7 Months Ago
UI for multiple input meshes
7 Months Ago
remove debug tex output
7 Months Ago
lod baker multiple source meshes support
7 Months Ago
fix weird circle in sky if vclouds are never enabled and there's sky rotation applied