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467 Commits over 487 Days - 0.04cph!

3 Months Ago
squeeze bent normals into skin shader g-buffer
3 Months Ago
merge from vclouds_demo_timescale_fix
3 Months Ago
fix cloud movement hitching in timescaled demo
3 Months Ago
merge from construction_guide_missing_normal_maps
3 Months Ago
fix some construction guides missing normal maps
3 Months Ago
merge from vclouds_amd_seam_fix
3 Months Ago
fix vertical seam in vclouds weather map on AMD
3 Months Ago
merge from deployguide_water_refraction
3 Months Ago
deploy guide renders in refraction under translucent water
3 Months Ago
merge from fog_drawdistance_fix
3 Months Ago
fix apparent fog density being affected by draw distance
3 Months Ago
height based tropical shore
4 Months Ago
deep sea specific ocean materials, tropical shore only in deep sea
4 Months Ago
tropical shore fade range
4 Months Ago
ocean tropical shore stuff
4 Months Ago
fix deployguide nre when holding tripod spotlight
4 Months Ago
potential mesh guide artifacting workaround
4 Months Ago
disable streaming on construction guide normal maps while active
4 Months Ago
merge from biome-fog-stencil-volumes
4 Months Ago
merge from main
4 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
4 Months Ago
merge from main
4 Months Ago
Fix flickering block spiral stair guide
4 Months Ago
fix door wreath/knocker guides not rendering
4 Months Ago
properly render multiple guides at once with different states
4 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
4 Months Ago
merge from main
4 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
4 Months Ago
fix some missing guides, render alpha cutouts
4 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
4 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
4 Months Ago
subtract 132290
4 Months Ago
report error, abort rendering if shader missing
4 Months Ago
add guide mesh shaders to always included list
4 Months Ago
merge from mesh-guide-shader-improvements
4 Months Ago
merge from main
4 Months Ago
merge from deployguidecolourtweaks
4 Months Ago
client guards
4 Months Ago
merge from deployguidecolourtweaks
4 Months Ago
merge from main
4 Months Ago
mat tweaks
4 Months Ago
shaders in bundle
4 Months Ago
hook into construction guides, configurable backface blend, neutral material
4 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
4 Months Ago
bump maps, visible backfaces for depth cues
4 Months Ago
more progress
4 Months Ago
progress on guide mesh rendering improvements
4 Months Ago
fix texture declaration, gizmo radius
4 Months Ago
codegen
4 Months Ago
consolesystem restore