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382 Commits over 334 Days - 0.05cph!

37 Days Ago
clear out all global textures for clouds/fog after main camera finishes rendering, fixes several scene view issues from lingering textures
38 Days Ago
add atmosphere fog start/end ramp up distance
38 Days Ago
merge from main
39 Days Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
39 Days Ago
39 Days Ago
merge from main
39 Days Ago
restore 124170 (clouds/fog)
39 Days Ago
restore 124169 (clouds/fog)
40 Days Ago
avoid redundant sky ambient calc between fog and clouds, can be shared
40 Days Ago
fix relief mapping not applying to AO map
40 Days Ago
44 Days Ago
merge from fogmethod1
44 Days Ago
potential fix for client weather.load clouds not being overridden by subsequent server load
45 Days Ago
merge from fogmethod1
45 Days Ago
merge from fogmethod1
46 Days Ago
merge from fogmethod1
46 Days Ago
fix cloud config override issues
46 Days Ago
add all cloud configs to list on climate
46 Days Ago
fix inconsistencies loading weather preset/cloud config on server vs client
46 Days Ago
underground fog
50 Days Ago
merge from fogmethod1
50 Days Ago
add brightness/contrast controls for night sky
54 Days Ago
merge from fogmethod1
54 Days Ago
correct default max brightness
54 Days Ago
smooth out abrupt fog/lighting change when going underground
54 Days Ago
merge from fogmethod1
57 Days Ago
merge from fogmethod1
57 Days Ago
merge from fogmethod1
57 Days Ago
merge from fogmethod1
58 Days Ago
fix editor error
58 Days Ago
merge from fogmethod1
58 Days Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
58 Days Ago
59 Days Ago
merge from fogmethod1
59 Days Ago
fix cloud reprojection artifacts where viewDir.y < 0
59 Days Ago
merge from fogmethod1
59 Days Ago
remove debug print
59 Days Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
59 Days Ago
disable biome fog on craggy and playground as it doesn't make sense
59 Days Ago
merge from fogmethod1
59 Days Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
60 Days Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
60 Days Ago
merge from fogmethod1
60 Days Ago
reformat conditional
60 Days Ago
testing blackness fix
2 Months Ago
merge from fogmethod1
2 Months Ago
ensure shaders are included
2 Months Ago
forgotten null check
2 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1
2 Months Ago
subtract 124169 (vclouds/fog)