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619 Commits over 638 Days - 0.04cph!

8 Months Ago
merge from oilrig_postvolume_fix
8 Months Ago
adjust size of oilrig moonpool postprocess volume so it doesn't transition in so far underneath
8 Months Ago
squeeze bent normals into skin shader g-buffer
8 Months Ago
merge from vclouds_demo_timescale_fix
8 Months Ago
fix cloud movement hitching in timescaled demo
8 Months Ago
merge from construction_guide_missing_normal_maps
8 Months Ago
fix some construction guides missing normal maps
8 Months Ago
merge from vclouds_amd_seam_fix
8 Months Ago
fix vertical seam in vclouds weather map on AMD
8 Months Ago
merge from deployguide_water_refraction
8 Months Ago
deploy guide renders in refraction under translucent water
8 Months Ago
merge from fog_drawdistance_fix
8 Months Ago
fix apparent fog density being affected by draw distance
8 Months Ago
height based tropical shore
8 Months Ago
deep sea specific ocean materials, tropical shore only in deep sea
8 Months Ago
tropical shore fade range
8 Months Ago
ocean tropical shore stuff
9 Months Ago
fix deployguide nre when holding tripod spotlight
9 Months Ago
potential mesh guide artifacting workaround
9 Months Ago
disable streaming on construction guide normal maps while active
9 Months Ago
merge from biome-fog-stencil-volumes
9 Months Ago
merge from main
9 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
9 Months Ago
merge from main
9 Months Ago
Fix flickering block spiral stair guide
9 Months Ago
fix door wreath/knocker guides not rendering
9 Months Ago
properly render multiple guides at once with different states
9 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
9 Months Ago
merge from main
9 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
9 Months Ago
fix some missing guides, render alpha cutouts
9 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
9 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
9 Months Ago
subtract 132290
9 Months Ago
report error, abort rendering if shader missing
9 Months Ago
add guide mesh shaders to always included list
9 Months Ago
merge from mesh-guide-shader-improvements
9 Months Ago
merge from main
9 Months Ago
merge from deployguidecolourtweaks
9 Months Ago
client guards
9 Months Ago
merge from deployguidecolourtweaks
9 Months Ago
merge from main
9 Months Ago
mat tweaks
9 Months Ago
shaders in bundle
9 Months Ago
hook into construction guides, configurable backface blend, neutral material
9 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
9 Months Ago
bump maps, visible backfaces for depth cues
9 Months Ago
more progress
9 Months Ago
progress on guide mesh rendering improvements
9 Months Ago
fix texture declaration, gizmo radius