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501 Commits over 546 Days - 0.04cph!

8 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
8 Months Ago
8 Months Ago
merge from main
8 Months Ago
restore 124170 (clouds/fog)
8 Months Ago
restore 124169 (clouds/fog)
8 Months Ago
avoid redundant sky ambient calc between fog and clouds, can be shared
8 Months Ago
fix relief mapping not applying to AO map
8 Months Ago
8 Months Ago
potential fix for client weather.load clouds not being overridden by subsequent server load
8 Months Ago
fix cloud config override issues
8 Months Ago
add all cloud configs to list on climate
8 Months Ago
fix inconsistencies loading weather preset/cloud config on server vs client
8 Months Ago
underground fog
8 Months Ago
add brightness/contrast controls for night sky
9 Months Ago
correct default max brightness
9 Months Ago
smooth out abrupt fog/lighting change when going underground
9 Months Ago
fix editor error
9 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
9 Months Ago
9 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
9 Months Ago
remove debug print
9 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
9 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
9 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
9 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
9 Months Ago
reformat conditional
9 Months Ago
testing blackness fix
9 Months Ago
ensure shaders are included
9 Months Ago
forgotten null check
9 Months Ago
subtract 124169 (vclouds/fog)
9 Months Ago
subtract 124170
9 Months Ago
subtract 124178
9 Months Ago
subtract 124192
9 Months Ago
subtract 124209
9 Months Ago
support live edit of biome fog shore distance falloff in editor
9 Months Ago
fix server compile
9 Months Ago
add some per-weather+per-biome fog mults
9 Months Ago
fix override/live edit weather not respecting cloud configs
9 Months Ago
fix missing shader input on scene load
9 Months Ago
shadow map cheapification
9 Months Ago
trying out lerp transition again
9 Months Ago
configurable horizon buffer
9 Months Ago
9 Months Ago
performance tuning, cleanup
9 Months Ago
noise compression, reduce mip distance
9 Months Ago
fix reproj artifact when camera rotation snaps far
9 Months Ago
fix wobbly reprojection
9 Months Ago
add separate shadow density scale for cloud atmosphere shadowing
9 Months Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
9 Months Ago
add tod gradients for some cloud parameters