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501 Commits over 546 Days - 0.04cph!

5 Months Ago
potential mesh guide artifacting workaround
5 Months Ago
disable streaming on construction guide normal maps while active
5 Months Ago
merge from biome-fog-stencil-volumes
5 Months Ago
merge from main
5 Months Ago
merge from mesh-guide-shader-improvements (further fixes)
5 Months Ago
merge from main
5 Months Ago
Fix flickering block spiral stair guide
5 Months Ago
fix door wreath/knocker guides not rendering
5 Months Ago
properly render multiple guides at once with different states
6 Months Ago
merge from mesh-guide-shader-improvements (several fixes)
6 Months Ago
merge from main
6 Months Ago
fix construction guide flickering from rendering multiple LODs on top of each oither
6 Months Ago
fix some missing guides, render alpha cutouts
6 Months Ago
scale lighting by scene ambient luminance, so it's not overly bright at night
6 Months Ago
merge from mesh-guide-shader-improvements (fix missing shaders)
6 Months Ago
subtract 132290
6 Months Ago
report error, abort rendering if shader missing
6 Months Ago
add guide mesh shaders to always included list
6 Months Ago
merge from mesh-guide-shader-improvements
6 Months Ago
merge from main
6 Months Ago
merge from deployguidecolourtweaks
6 Months Ago
client guards
6 Months Ago
merge from deployguidecolourtweaks
6 Months Ago
merge from main
6 Months Ago
mat tweaks
6 Months Ago
shaders in bundle
6 Months Ago
hook into construction guides, configurable backface blend, neutral material
6 Months Ago
configurable states/lighting, alpha fresnel, z test with post opaque
6 Months Ago
bump maps, visible backfaces for depth cues
6 Months Ago
more progress
6 Months Ago
progress on guide mesh rendering improvements
6 Months Ago
fix texture declaration, gizmo radius
6 Months Ago
codegen
6 Months Ago
consolesystem restore
6 Months Ago
implement volumes that stencil out biome fog density in the density map
6 Months Ago
UI for multiple input meshes
6 Months Ago
remove debug tex output
6 Months Ago
lod baker multiple source meshes support
6 Months Ago
fix weird circle in sky if vclouds are never enabled and there's sky rotation applied
7 Months Ago
merge from main
7 Months Ago
merge from canyon-fog-fix
7 Months Ago
drop off biome fog density under ocean level, fixes canyons being full of fog
7 Months Ago
merge from vclouds_default_enable
7 Months Ago
menu convar
7 Months Ago
merge from vclouds_default_enable
7 Months Ago
rename graphics.vclouds to graphics.volumetric_clouds
7 Months Ago
merge from vclouds_default_enable
7 Months Ago
move vclouds under graphics settings and part of graphics presets, default convar on
7 Months Ago
work around crash when undoing changes on Sky Dome when playing
7 Months Ago
add bootleg ambient boost gradient to see if we can get some more ambient light at 7 am