userBriancancel
reporust_rebootcancel

405 Commits over 395 Days - 0.04cph!

3 Months Ago
3 Months Ago
clear out all global textures for clouds/fog after main camera finishes rendering, fixes several scene view issues from lingering textures
3 Months Ago
add atmosphere fog start/end ramp up distance
3 Months Ago
merge from main
3 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
3 Months Ago
3 Months Ago
merge from main
3 Months Ago
restore 124170 (clouds/fog)
3 Months Ago
restore 124169 (clouds/fog)
3 Months Ago
avoid redundant sky ambient calc between fog and clouds, can be shared
3 Months Ago
fix relief mapping not applying to AO map
3 Months Ago
3 Months Ago
potential fix for client weather.load clouds not being overridden by subsequent server load
3 Months Ago
fix cloud config override issues
3 Months Ago
add all cloud configs to list on climate
3 Months Ago
fix inconsistencies loading weather preset/cloud config on server vs client
3 Months Ago
underground fog
3 Months Ago
add brightness/contrast controls for night sky
3 Months Ago
correct default max brightness
3 Months Ago
smooth out abrupt fog/lighting change when going underground
3 Months Ago
fix editor error
3 Months Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
3 Months Ago
4 Months Ago
fix cloud reprojection artifacts where viewDir.y < 0
4 Months Ago
remove debug print
4 Months Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
4 Months Ago
disable biome fog on craggy and playground as it doesn't make sense
4 Months Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
4 Months Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
4 Months Ago
reformat conditional
4 Months Ago
testing blackness fix
4 Months Ago
ensure shaders are included
4 Months Ago
forgotten null check
4 Months Ago
subtract 124169 (vclouds/fog)
4 Months Ago
subtract 124170
4 Months Ago
subtract 124178
4 Months Ago
subtract 124192
4 Months Ago
subtract 124209
4 Months Ago
support live edit of biome fog shore distance falloff in editor
4 Months Ago
fix server compile
4 Months Ago
add some per-weather+per-biome fog mults
4 Months Ago
fix override/live edit weather not respecting cloud configs
4 Months Ago
fix missing shader input on scene load
4 Months Ago
shadow map cheapification
4 Months Ago
trying out lerp transition again
4 Months Ago
configurable horizon buffer
4 Months Ago
4 Months Ago
performance tuning, cleanup
4 Months Ago
noise compression, reduce mip distance
4 Months Ago
fix reproj artifact when camera rotation snaps far