1,928 Commits over 913 Days - 0.09cph!
Also handle strings that are made up of only tabs
Text tabs quick start
Working fixed with tabs
Work in tab stops during line layout
Tab stops are font width * 4 spaces wide
No need to collapse tabs here, we do it with WhiteSpace
Fix tabs not always lining up, use measured space width
Fix tab runs at starts and ends of strings not working
Fix tab runs at starts and ends of strings not working
Text tabs quick start
Working fixed with tabs
Work in tab stops during line layout
Tab stops are font width * 4 spaces wide
No need to collapse tabs here, we do it with WhiteSpace
Fix tabs not always lining up, use measured space width
Fix tabs not always lining up, use measured space width
No need to collapse tabs here, we do it with WhiteSpace
Tab stops are font width * 4 spaces wide
Work in tab stops during line layout
Slight air control
Improve ground detection
Fix conveyors affecting player velocity twice
Remove debug code
Fix conveyor player push
Add necessary player components
Tighten up movement a bit
Don't pass input to SceneView when clicking its toolbar
Constrain to screen input action delete & edit popups
Ship with the needed animgraph
there's a crash here for me to file
Initial port to scenes, single map, controller, basic ui
Physics based controller test, strip a bunch of previous code
Small buffer zone when transitioning to a new perspective
Fix not respawning at start when no checkpoints exist
Bit of improvement to movement on spinners
Camera focus bounds cleanup
ObjectWithVelocity has angular velocity, player controller supports spinning wheels
Player walk anim not affected by ground velocity
Increase moving up velocity to negate grounded
Fix error spam & bit of cleanup
Fix walking slowly up slopes
Fix trash spawner random spawn timer
Add starting delay property to moving platform
Add PauseTime & ReachEndSound to moving platform
Simple death screen
Death when falling off the map
Fix sticking to side of pushers
Simple crush & death
Avoid getting stuck inside pushers
Try something a little different, this might push better
Handle input a bit better, add a simple corridor obstacle
Slightly offset from ground
Simple platform
Standing on moving objects moves the player as well
Controller physics & jumping
Recreate test scene. I forgot to save this on initial commit, woops
Fix grid size button tooltips
Color picker improvements
Lose text field input when clicking sliders
Don't fail when typing in a hex color without the #
Give a little more space to display rgba & hue values